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SongWithoutWords
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contagion
A zombie outbreak containment game, written as part of a game programming course at UBC
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Revert "Merging master into behar/biohazard"
#110
beharhyseni
closed
5 years ago
0
Behar/biohazard
#109
beharhyseni
closed
5 years ago
0
Merging master into behar/biohazard
#108
beharhyseni
closed
5 years ago
0
Selectable difficulty levels
#107
SongWithoutWords
closed
5 years ago
0
Visualization for police line of sight
#106
SongWithoutWords
opened
5 years ago
0
Different base movements speeds for different entities
#105
SongWithoutWords
opened
5 years ago
0
Casings are ejected with different initial velocities (should prevent them from forming rings)
#104
SongWithoutWords
opened
5 years ago
0
Alpha-blended biohazard icon for entities with latent infection
#103
SongWithoutWords
closed
5 years ago
0
Design main game theme wallpaper
#102
beharhyseni
closed
5 years ago
0
Implement background in Loss Menu
#101
beharhyseni
closed
5 years ago
0
Implement background in Victory Menu
#100
beharhyseni
closed
5 years ago
0
Implement background in Main Menu
#99
beharhyseni
closed
5 years ago
0
Positional audio: scale sound effect volume inversely with distance from the camera
#98
SongWithoutWords
closed
5 years ago
0
Remove entities that are no longer police (e.g. have been infected or killed) from the selection
#97
SongWithoutWords
opened
5 years ago
0
Display health bar only for living entities that are wounded, and interpolate the colour between green and red
#96
SongWithoutWords
closed
5 years ago
0
Player can only see entities that the police can see
#95
SongWithoutWords
opened
5 years ago
0
Gradual infection system
#94
SongWithoutWords
closed
5 years ago
0
Update instructions menu to show new control additions (double click, shift+click, space to pause etc.)
#93
raghavthakur
closed
5 years ago
0
Sound in Menu after game loss
#92
beharhyseni
opened
5 years ago
0
Sound in Victory Menu
#91
beharhyseni
opened
5 years ago
0
Sound in pre-game Menu
#90
beharhyseni
opened
5 years ago
0
Add outer background texture
#89
beharhyseni
closed
5 years ago
0
Restrict world into borders
#88
beharhyseni
closed
5 years ago
0
Double click police entity to select all nearby police on screen
#87
raghavthakur
closed
5 years ago
1
Better visualization for issuing police attack orders
#86
SongWithoutWords
opened
5 years ago
0
Reduce code duplication in simulation::update
#85
SongWithoutWords
closed
5 years ago
0
Simulation returns sound effects rather than playing them directly
#84
SongWithoutWords
closed
5 years ago
0
Improve visual quality of police path visualization
#83
SongWithoutWords
opened
5 years ago
0
Make camera zoom out of cursor
#82
SongWithoutWords
closed
5 years ago
0
Fullscreen option
#81
raghavthakur
closed
5 years ago
0
Update police waypoints even when the game is paused (for player's waypoint visualisation)
#80
SongWithoutWords
closed
5 years ago
0
Moving cursor to edge of screen pans camera in that direction
#79
raghavthakur
closed
5 years ago
1
Moving cursor to edge of screen pans camera in that direction
#78
raghavthakur
closed
5 years ago
1
Civilians UI icon for the number of civilians in the world
#77
beharhyseni
closed
5 years ago
0
Zombie UI icon for the number of zombies in the world
#76
beharhyseni
closed
5 years ago
0
Cop UI icon for the number of cops in the world
#75
beharhyseni
closed
5 years ago
0
Create separate assets for hands and torso (zombie)
#74
beharhyseni
closed
5 years ago
0
Create separate assets for hands and torso (cop)
#73
beharhyseni
closed
5 years ago
0
Create separate assets for hands and torso (civilian)
#72
beharhyseni
closed
5 years ago
0
Prevent camera from moving out of playable world bounds
#71
raghavthakur
closed
5 years ago
1
Better police targeting logic to avoid friendly fire
#70
SongWithoutWords
closed
5 years ago
1
Change selected police UI icon
#69
beharhyseni
closed
5 years ago
0
Hold shift + left click to select multiple units individually together
#68
raghavthakur
closed
5 years ago
1
Resizable window with fixed aspect ratio
#67
raghavthakur
opened
5 years ago
1
More sophisticated zombie AI
#66
SongWithoutWords
opened
5 years ago
0
More sophisticated civillian AI
#65
SongWithoutWords
opened
5 years ago
0
Improved controls: single right click for attack move and double right click to sprint
#64
SongWithoutWords
opened
5 years ago
1
Blood splatter sprite where entities have been shot/wounded
#63
SongWithoutWords
opened
5 years ago
0
Make police movement more responsive
#62
SongWithoutWords
closed
5 years ago
0
More powerful paramilitary units/soldiers
#61
SongWithoutWords
closed
5 years ago
0
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