SonicKurt / Galaga-AI

This is the home for the development of Galaga AI.
MIT License
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Player & Alien Agents, Boss Galaga Hit System, High Score Save, and Optimizations #10

Closed SonicKurt closed 1 year ago

SonicKurt commented 1 year ago

This branch consists of a lot of major changes to the gameplay of the game. These changes include the Boss Galaga's hit system, saving high scores, and optimizations to make the gameplay more balanced.

The major additions were creating a training scene and the agent implementation for the player and the aliens. The heuristics behind both of the agents use a randomizer to input values for the player or alien to move or shoot. The GameManager is now able to handle two different scenarios of whether to play in playing mode or training mode.