SonicMastr / godot-vita

Godot Engine Vita Port based off of Stary2001 and EIREXE Contributions utilizing PVR_PSP2
https://godotengine.org
MIT License
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"abort() is called" on startup #34

Closed Red1C3 closed 1 year ago

Red1C3 commented 1 year ago

Godot version: 3.5-rc5 Linux Release

OS/device including version: PSV-1000 On 3.65 Henkaku

Issue description: The main menu scene (which is a simple 2D control scene) loads fine, even the bg music plays as well, I couldn't get the controls to work so I can select a level so I changes the main scene to a level scene, however, the game doesn't run now, it shows the Godot splash for like 10 sec and then quits the application gracefully, here's the stdout (not very useful it seems tbh):

ERROR: Condition "!_create" is true. Returned: nullptr
   at: create (core/io/ip.cpp:337) - Condition "!_create" is true. Returned: nullptr
Godot Engine v3.5.rc5.custom_build.efbcea40f - https://godotengine.org
OpenGL ES 2.0 Renderer: PowerVR SGX 543MP

abort() is called.

Steps to reproduce: Build and run (Make sure the main scene is NOT main menu)

Minimal reproduction project: https://github.com/Red1C3/antware-godot-edition/tree/psvita