Closed danielkariv closed 2 years ago
Yeah. I assumed I may have had to do that with an OSX machine instead of chmod-ing it in Linux like I did. If you would want to send an updated zip in an attachment so I can update the build in the release, it would appreciated. I have no OSX systems :P
I couldn't upload it straight to Github (25mb limit but the zip is 40-ish), so I have uploaded it to google drive: https://drive.google.com/file/d/1iq3NjoBPfk4IGQwcvrmO3b6QhGyjjkSC/view?usp=sharing
Updated. Thank you
The macOS export can't work as it delivered in Github. the fix I found is to run this commend: 'chmod +x Godot' inside MacOS folder:
After doing that, the app is running without problem.