SonicTHI / SaveOurShip2Experimental

Experimental branch of Save Our Ship 2
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Strange NotImplementedException Error #86

Closed lisanhu closed 9 months ago

lisanhu commented 1 year ago

Hi! Thanks for the great mod.

Today, I started to add SOS2Exp to my mod and after my first ship fight, I received this strange error. Could you please help me with this problem? Really appreciate it!

Mod list: Harmony, Core and all DLCs, Wall Light, SOS2Exp (nothing else) Version: V91f3

Exception:

Exception ticking ShipMoveBlueprint-1 (at (135, 0, 116)): System.NotImplementedException: The method or operation is not implemented.
  at Verse.Entity.Tick () [0x00000] in <badc476ef0d446b498e5b20480e435f8>:0 
  at Verse.TickList.Tick () [0x0015c] in <badc476ef0d446b498e5b20480e435f8>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()

I could not provide the full log because there's no Files and Open Save Folder in my log window (probably because I'm not activating HugsLib? I'm not sure) I'm providing my save file for you to reproduce the problem easier https://drive.google.com/file/d/1An1fFDqeXgMKtV-GN9cxCyLngwan_rlp/view?usp=sharing

Thank you so much for taking a look at this

SonicTHI commented 1 year ago

Took a look at the save and it might be a language/translation issue of some sort. No idea beyond that.

lisanhu commented 1 year ago

Thanks for looking at it. It's very strange. Everything's normal when using a new save, and everything's broken with my save :( , probably there's some strange conflicts somewhere.

Thank you again for looking at this issue.