SonyWWS / ATF

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
Apache License 2.0
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Level Editor? #3

Closed RoyAwesome closed 10 years ago

RoyAwesome commented 10 years ago

In the Samples/LevelEditor folder there is a readme pointing to a project that the general public cannot access.

Ron2 commented 10 years ago

Yeah, LevelEditor is still private within Sony, along with a bunch of other tools that depend on ATF.

I went ahead and just now removed that Samples/LevelEditor folder, since I think all potential clients within Sony already know about our level editor's new location and it's kind of confusing to have that folder hanging around.

Thanks for pointing this out. Maybe some day we can release LevelEditor in some way (perhaps commercially, if not open source) outside of Sony.