SonyWWS / ATF

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
Apache License 2.0
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Bug Fix: Doc window close button hides window but doesn't close document #43

Closed twainj closed 9 years ago

twainj commented 9 years ago

I mentioned in the forum a small bug I found in the SimpleDomEditorWpf sample. This is the fix I found for it.

Ron indicated that he thought the capability was probably all there in the WPF project, but the best change seemed to be in the ControlHostService, instead of something in the sample project itself.

Let me know if there is a different solution I should track down.

All Unit tests pass. No new unit tests at this time.

abeckus commented 9 years ago

Hi, Thanks for reporting and finding a solution for the bug. I will review and integrate the changes in due time.

Alan

abeckus commented 9 years ago

The WPF support is still work in progress. There are still major deficiencies. I merged the pull request.

Alan