SonyWWS / ATF

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
Apache License 2.0
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Describe what this actually is in the README.md #6

Closed mstum closed 10 years ago

mstum commented 10 years ago

Just a recommendation, there is basically no description of what ATF actually IS unless you download the GettingStarted.pdf and skip the first pages where it actually lists some components.

There seems to be a lot of good stuff in it, but all I can see from reading the README.md is that it is "a set of C#/.NET components for making tools on Windows" - listing some of the components would be a great way to encourage people to take a closer look instead of just starring for later).

But thanks for open sourcing it, there seems to be some really cool stuff in here once you figured out what's actually in there :)

Ron2 commented 10 years ago

Thanks Michael, for the feedback, and you're welcome!

I see your point. I don't want to duplicate too much of what is elsewhere, but I do think that the README could be more informative. I checked in one round of changes. I think our documentation writer should take a look, too.

mstum commented 10 years ago

Thanks! Seeing some of the components just made this project a million times more awesome, especially the Direct2D and OpenGL wrappers could be huge, not just for level editors but also for Indies that want to migrate away from XNA without leaving .net.

gstaas commented 10 years ago

Reviewed Readme and made minor changes.