Like the simulator for SCR-SWC-20 had, just set https://docs.unity3d.com/ScriptReference/Time-timeScale.html to like 4 or something (make it configurable, obviously). This probably wouldn't help too much because I think the particle filter might get wonky, but theoretically if your computer can take it we should be able to run at arbitrarily fast time scales
Like the simulator for SCR-SWC-20 had, just set https://docs.unity3d.com/ScriptReference/Time-timeScale.html to like 4 or something (make it configurable, obviously). This probably wouldn't help too much because I think the particle filter might get wonky, but theoretically if your computer can take it we should be able to run at arbitrarily fast time scales