SophieWalden / Grand-Expansion

A little simplistic game about resource management
6 stars 2 forks source link

Saving Feature; Importing and Exporting #7

Closed THB0705 closed 5 years ago

THB0705 commented 5 years ago

Consider this suggestion regardless of whether you have added encryption to your import or export functions.

This would be a nice complementary to the import and export functions where the user has to go through the hussle of copying long strands of text, etc.. What do you think? Should be doable right?

SophieWalden commented 5 years ago

Yes, thanks for the idea. When you asked of me last time to do an autosave I started on it, but couldn't finish it. I already made a save file text and have an autosave and can make a manual save. All I have to finish is loading in the files which should take to long. The next time I'll update the game is about 5 hours from this comment because that's the next time I can work, but I can assure you the new save a load feature will be added. Also, I don't know if you want me to still keep in the Import/Export on top of the file saving, but just tell me what you would prefer. The image glitch from the other issue is just a simple 1 line of code to reload the images.

-8BitToaster

THB0705 commented 5 years ago

I would keep the import/export function but make them a bit more obscure. (smaller buttons?) Keep them as long as there is no multiple save option.

SophieWalden commented 5 years ago

The new version is added for autosaving every 30 seconds and also you can now save ingame manually. The import/export is still there, but you don't have to use them anymore.

-8BitToaster