Closed toshiya14 closed 2 years ago
I'll test this out later on. Meanwhile, you did pick the "Export (Compress while packing)", right? If you did so, what happens if you export it raw as fdt/tex, and then replace penumbra-imported files with newly exported files manually?
Also, note for self: include Jupiter and Miedinger fonts for chn/krnaxis fonts too. Use "font" in addition to ChnAXIS and/or KrnAXIS for that.
Also, if you're to replace with general-purpose fonts, then make sure to keep all glyphs of original AXIS fonts there, and then use "Add All" or "Replace" instead of "Add New", like the below image. The game tended to do random stuff when I didn't do so.
I'll test this out later on. Meanwhile, you did pick the "Export (Compress while packing)", right? If you did so, what happens if you export it raw as fdt/tex, and then replace penumbra-imported files with newly exported files manually?
~Also, note for self: include Jupiter and Miedinger fonts for chn/krnaxis fonts too.~ Use "font" in addition to ChnAXIS and/or KrnAXIS for that.
I used after and Do not compressed, both of them the font are disappeared.
I will try while as well lately.
That is expected, as "after" and "do not compress" will result in essentially same files that a non-updated version of Penumbra cannot process, whereas "while" will result in a different file that it can accept.
This is the result of "while", but some characters are missing and some are strange. XD
Ah, if I export fdt
and tex
directly and replace the mod pack imported, everything seems to be OK then?
Most of the font are working fine, but still having some missing fonts.
Modded:
Original:
I'll get back to you after testing that font preset in intl client.
If I change the renderer to DirectWrite, then the mission fonts are appeared. Maybe this is a bug of FreeType renderer.
Here is my final preset. https://gist.github.com/toshiya14/f4d255152b398194bbd6c006e0d25530
ChnAXIS - WenQuanYi Micro Hei.zip
Can you try this too?
This one is done in the most reliable way for me, and it preserves the original game's line height and stuff. For each entry:
For FreeType one, I'll test it out. Sounds like there's some sort of multithreading problems, which I'll look into.
For the second entry, should I use Add All
or something else?
Either Add All or Add New is fine, as it will be overwritten with the following entry.
I tried the preset you have posted. Everything is strange. XD
Can you changing base family from AXIS
to ChnAXIS
and try again? It shouldn't have made any difference, but just in case.
This is very OK!!
I have tried compressed and uncompressed, both not work.
The preset I am using: