Closed gnomerock closed 3 years ago
These coincide with the codes I manually found as well.
Did mine for the first time today and the codes match with those I found too. Seems solid.
game.JP.2021.08.17.0000.0000.zip
you might as well extract this into xivalex folder
Hello, I'm new to using this program and I was trying to input the new opcodes today and I noticed that server Ip range and port range are different from posted above. Should I be using those numbers as well?
@IckyBikkie should not matter, as long as you don't have some strange addon running alongside ffxiv and xivalex.
@IckyBikkie should not matter, as long as you don't have some strange addon running alongside ffxiv and xivalex.
Even if my IP range is just 0's?
@Soreepeong appreciate the quick fix, I was wondering if it is possible for me to manually update XivMitmLatencyMitigator on my end using these. since that tool pulls data from XivAlexander I'm not sure there's anything I can do besides wait for an update. sorry for hijacking this thread and TIA!
@Soreepeong appreciate the quick fix, I was wondering if it is possible for me to manually update XivMitmLatencyMitigator on my end using these. since that tool pulls data from XivAlexander I'm not sure there's anything I can do besides wait for an update. sorry for hijacking this thread and TIA!
This is a good question; I was able to manually update the opcodes in a mirrored version of the old Latency Mitigator, but since the auto update feature was added, I find myself unable to do this, sadly.
I will leave a friendly reminder to push forward the opcode updates in the issues section of the LatencyMitigator.
@ne0dym7 @YOxidized i've updated the definition for the time being. in case that i get late on updating the repository, you can run the script once, exit it, and then edit definitions.json
created in the directory.
Works great, thank you!
Hi, I edited the opcode definition with above, but when Alexander injects nothing is logged when performing actions.
@perks if you edited the previously existing file manually, then it won't work. you have to work on the newly created file (game.JP.2021.08.17.0000.0000.json
). in any case, i've just replaced the release zip to have the updated opcode definition files, so you can use that instead.
EDIT: Redownloading the latest release zip and deleting all the old files did work, so no longer an issue