I tested this for the binaural renderer, and I can confirm that this is now as we discussed it. As a byproduct, this PR enables 3D head tracking with Polhemus trackers.
But I'm not sure about the other renderers. Please test this. I have the feeling that this
Relates to #140.
I tested this for the binaural renderer, and I can confirm that this is now as we discussed it. As a byproduct, this PR enables 3D head tracking with Polhemus trackers.
But I'm not sure about the other renderers. Please test this. I have the feeling that this
https://github.com/JensAhrens/ssr/blob/dd1d54491184b9aad4b6d3e53e08c1caa049db97/src/gui/qopenglplotter.cpp#L456-L457
needs to be removed because it is already carried out here:
https://github.com/JensAhrens/ssr/blob/dd1d54491184b9aad4b6d3e53e08c1caa049db97/src/gui/qopenglplotter.cpp#L364-L368