When I install cs2fixes and cs2kz_metamod at the same time, after the server starts, players will crash when joining the server.
I tried ubantu and window server, both have the same result.
1/64 on map kz_igneous
InitSteamLogin_Internal: Initializing breakpad.
Steam Universe is invalid, possibly asking before Steam was successfully initialized.
ResetBreakpadAppId: Universe is 0 (k_EUniverseInvalid)
ResetBreakpadAppId: Setting dedicated server app id: 2347773
Visibility enabled.
USRLOCAL path not found!
Trying to set dxlevel (111) which is higher than the card can support (110)!
Path ID: File Path:
ADDONS "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_addons\"
CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo\addons\metamod\"
CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo\"
CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo_imported\"
CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo_core\"
CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\core\"
CONTENTADDONS "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo_addons\"
CONTENTROOT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\"
DEFAULT_WRITE_PATH "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\metamod\"
EXECUTABLE_PATH "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\"
EXECUTABLE_PATH "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\bin\"
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\pak01.vpk
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\pak01.vpk
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\pak01.vpk
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\pak01.vpk
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\shaders_pc.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\shaders_pc.vpk
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\shaders_pc.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\shaders_pc.vpk
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\shaders_pc.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\shaders_pc.vpk
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\metamod\"
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\"
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\"
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\"
GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\metamod\bin\win64\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\metamod\bin\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\bin\win64\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\bin\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\bin\win64\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\bin\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\bin\win64\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\bin\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\bin\win64\"
GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\bin\"
GAMEROOT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\"
MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\pak01.vpk
MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\pak01.vpk
MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\pak01.vpk
MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\"
MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\"
MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\"
PLATFORM "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\pak01.vpk
PLATFORM "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\"
SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo\addons\metamod\"
SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo\"
SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo_imported\"
SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo_core\"
SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\core\"
SHADER_SOURCE_MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo\addons\metamod\"
SHADER_SOURCE_ROOT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\"
command line arguments:
-dedicated maxplayers 4 +game_type 0 +game_mode 1 +map de_dust2 +host_workshop_map 3102712799 -tickrate 128
Network System Initialized
MOD desires lightbiner GPU but is unsupported by HW (SupportsCompute=0 CubeMapArrays=0)
Physics Console Communications is not initialized
No .vcds loaded or no scenes/scenes.vrman
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
[CS2Fixes] Starting plugin.
All hooks started!
[CS2Fixes] Loading addons/cs2fixes/gamedata/cs2fixes.games.txt for game: csgo
[CS2Fixes] Section .text base: 0x00007FFC30611000 | size: 4112896
[CS2Fixes] Section .rdata base: 0x00007FFC309FE000 | size: 1180160
[CS2Fixes] Section .data base: 0x00007FFC30B1F000 | size: 136192
[CS2Fixes] Section .pdata base: 0x00007FFC30BE6000 | size: 204288
[CS2Fixes] Section _RDATA base: 0x00007FFC30C18000 | size: 148992
[CS2Fixes] Section .reloc base: 0x00007FFC30C3D000 | size: 36864
[CS2Fixes] Initialized module engine2 base: 0x00007FFC30610000 | size: 6512640
[CS2Fixes] Section .text base: 0x00007FFC30C51000 | size: 2836480
[CS2Fixes] Section .rdata base: 0x00007FFC30F06000 | size: 643584
[CS2Fixes] Section .data base: 0x00007FFC30FA4000 | size: 69120
[CS2Fixes] Section .pdata base: 0x00007FFC311E3000 | size: 121344
[CS2Fixes] Section _RDATA base: 0x00007FFC31201000 | size: 79360
[CS2Fixes] Section .rsrc base: 0x00007FFC31215000 | size: 16384
[CS2Fixes] Section .reloc base: 0x00007FFC31219000 | size: 12800
[CS2Fixes] Initialized module tier0 base: 0x00007FFC30C50000 | size: 6082560
[CS2Fixes] Section .text base: 0x00007FFC0EF61000 | size: 14254592
[CS2Fixes] Section .rdata base: 0x00007FFC0FCFA000 | size: 4755968
[CS2Fixes] Section .data base: 0x00007FFC10184000 | size: 1742848
[CS2Fixes] Section .pdata base: 0x00007FFC10500000 | size: 830976
[CS2Fixes] Section _RDATA base: 0x00007FFC105CB000 | size: 9216
[CS2Fixes] Section .reloc base: 0x00007FFC105CE000 | size: 484864
[CS2Fixes] Initialized module server base: 0x00007FFC0EF60000 | size: 24006656
[CS2Fixes] Section .text base: 0x00007FFC7FB71000 | size: 238080
[CS2Fixes] Section .rdata base: 0x00007FFC7FBAC000 | size: 104448
[CS2Fixes] Section .data base: 0x00007FFC7FBC6000 | size: 9216
[CS2Fixes] Section .pdata base: 0x00007FFC7FBD3000 | size: 15360
[CS2Fixes] Section _RDATA base: 0x00007FFC7FBD7000 | size: 512
[CS2Fixes] Section .rsrc base: 0x00007FFC7FBD8000 | size: 1024
[CS2Fixes] Section .reloc base: 0x00007FFC7FBD9000 | size: 4608
[CS2Fixes] Initialized module schemasystem base: 0x00007FFC7FB70000 | size: 438272
[CS2Fixes] Section .text base: 0x00007FFC2FCD1000 | size: 953856
[CS2Fixes] Section .rdata base: 0x00007FFC2FDBA000 | size: 247808
[CS2Fixes] Section .data base: 0x00007FFC2FDF7000 | size: 7168
[CS2Fixes] Section .pdata base: 0x00007FFC2FDFB000 | size: 38400
[CS2Fixes] Section _RDATA base: 0x00007FFC2FE05000 | size: 512
[CS2Fixes] Section .reloc base: 0x00007FFC2FE06000 | size: 5120
[CS2Fixes] Initialized module vscript base: 0x00007FFC2FCD0000 | size: 1277952
[CS2Fixes] Section .text base: 0x00007FFC1ECD1000 | size: 1877504
[CS2Fixes] Section .rdata base: 0x00007FFC1EE9C000 | size: 411136
[CS2Fixes] Section .data base: 0x00007FFC1EF01000 | size: 213504
[CS2Fixes] Section .pdata base: 0x00007FFC1EF3F000 | size: 88064
[CS2Fixes] Section _RDATA base: 0x00007FFC1EF55000 | size: 512
[CS2Fixes] Section .reloc base: 0x00007FFC1EF56000 | size: 15360
[CS2Fixes] Initialized module networksystem base: 0x00007FFC1ECD0000 | size: 2662400
[CS2Fixes] Found NetworkStateChanged at 0x00007FFC0FAC5240
[CS2Fixes] Found StateChanged at 0x00007FFC0F052710
[CS2Fixes] Found UTIL_ClientPrintAll at 0x00007FFC0F8BAFC0
[CS2Fixes] Found ClientPrint at 0x00007FFC0F6B8790
[CS2Fixes] Found SetGroundEntity at 0x00007FFC0F8040C0
[CS2Fixes] Found CCSPlayerController_SwitchTeam at 0x00007FFC0F58F710
[CS2Fixes] Found CBasePlayerController_SetPawn at 0x00007FFC0F5DB9D0
[CS2Fixes] Found CBaseModelEntity_SetModel at 0x00007FFC0F5DB400
[CS2Fixes] Found UTIL_Remove at 0x00007FFC0F66EB60
[CS2Fixes] Found CEntitySystem_AddEntityIOEvent at 0x00007FFC0FAA6A70
[CS2Fixes] Found CEntityInstance_AcceptInput at 0x00007FFC0FABE110
[CS2Fixes] Found CGameEntitySystem_FindEntityByClassName at 0x00007FFC0F6406A0
[CS2Fixes] Found CGameEntitySystem_FindEntityByName at 0x00007FFC0F640E60
[CS2Fixes] Found CGameRules_TerminateRound at 0x00007FFC0F4BDFD0
[CS2Fixes] Found CreateEntityByName at 0x00007FFC0F6352F0
[CS2Fixes] Found DispatchSpawn at 0x00007FFC0F6BABC0
[CS2Fixes] Found CEntityIdentity_SetEntityName at 0x00007FFC0FAC6870
[CS2Fixes] Found CBaseEntity_EmitSoundParams at 0x00007FFC0F701140
[CS2Fixes] Found CBaseEntity_SetParent at 0x00007FFC0F1A3BE0
[CS2Fixes] Found DispatchParticleEffect at 0x00007FFC0F7BBBC0
[CS2Fixes] Found CBaseEntity_EmitSoundFilter at 0x00007FFC0F8573F0
[CS2Fixes] Found CBaseEntity_SetMoveType at 0x00007FFC0F1A32D0
[CS2Fixes] Found CTakeDamageInfo at 0x00007FFC0F888630
[CS2Fixes] Patched ServerMovementUnlock at 00007FFC0F594ABC
[CS2Fixes] Patched FixWaterFloorJump at 00007FFC0F570C53
[CS2Fixes] Patched CategorizeUnderwater at 00007FFC0F56FC9D
[CS2Fixes] Patched WaterLevelGravity at 00007FFC0F572C89
[CS2Fixes] Patched CPhysBox_Use at 00007FFC0F80D6AE
[CS2Fixes] Patched BotNavIgnore at 00007FFC0F0D453F
[CS2Fixes] Detoured UTIL_SayTextFilter at 0x00007FFC0F8BC970
[CS2Fixes] Detoured UTIL_SayText2Filter at 0x00007FFC0F8BC5D0
[CS2Fixes] Detoured IsHearingClient at 0x00007FFC306BDA40
[CS2Fixes] Detoured TriggerPush_Touch at 0x00007FFC0F8BA2B0
[CS2Fixes] Detoured CGameRules_Constructor at 0x00007FFC0F76A2F0
[CS2Fixes] Detoured CBaseEntity_TakeDamageOld at 0x00007FFC0F1A4B00
[CS2Fixes] Detoured CCSPlayer_WeaponServices_CanUse at 0x00007FFC0F59CD00
[CS2Fixes] Detoured CEntityIdentity_AcceptInput at 0x00007FFC0FAC5910
[CS2Fixes] Detoured CNavMesh_GetNearestNavArea at 0x00007FFC0FBB0760
[CS2Fixes] Detoured FixLagCompEntityRelationship at 0x00007FFC0F2641A0
[CS2Fixes] Detoured CNetworkStringTable_AddString at 0x00007FFC307048D0
[CS2Fixes] Detoured ProcessMovement at 0x00007FFC0F589070
[CS2Fixes] Detoured ProcessUsercmds at 0x00007FFC0F5D3170
[CS2Fixes] All hooks started!
[CS2Fixes] Removed hidden flags from 1399 convars
[CS2Fixes] Removed hidden flags from 342 commands
Failed to load addons/cs2fixes/configs/admins.cfg
Failed to load addons/cs2fixes/data/infractions.txt
Failed to load addons/cs2fixes/configs/discordbots.cfg
Failed to load addons/cs2fixes/configs/maplist.cfg
Failed to find address for ProcessUsercmds
Could not find address for function for ProcessUsercmds
Could not create detour for ProcessUsercmds
Failed to find address for ProcessMovement
Could not find address for function for ProcessMovement
Could not create detour for ProcessMovement
Event System loaded 93 events from file: vpk:E:/test_cs/steamapps/common/Counter-Strike Global Offensive/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 51 events from file: vpk:E:/test_cs/steamapps/common/Counter-Strike Global Offensive/game/csgo/pak01.vpk:resource/game.gameevents.
Event System loaded 152 events from file: vpk:E:/test_cs/steamapps/common/Counter-Strike Global Offensive/game/csgo/pak01.vpk:./resource/mod.gameevents.
CEntitySystem::BuildEntityNetworking (parallel build of server) took 22.822 msecs for 211 out of 289 classes
[STARTUP] {2.517} server module init ok
[CS2Fixes] AllPluginsLoaded
CHostStateMgr::QueueNewRequest( Idle (console), 1 )
Source2Init OK
HostStateRequest::Start(HSR_IDLE): loop(console) id(1) addons() desc(Idle (console))
SwitchToLoop console requested: id [1] addons []
Host activate: Idle (console)
Loading map "de_dust2"
CHostStateMgr::QueueNewRequest( Loading (de_dust2), 2 )
execing cs2fixes/cs2fixes
[CS2Fixes] Undoing patch ServerMovementUnlock at 00007FFC0F594ABC
[CS2Fixes] Setting preferences URL to
HostStateRequest::Start(HSR_GAME): loop(levelload) id(2) addons() desc(Loading (de_dust2))
SwitchToLoop levelload requested: id [2] addons []
SV: Level loading started for 'de_dust2'
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested: id [2] addons []
SteamGameServer_Init()
Steam Universe valid after having been requested when invalid. Universe is now 1
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Setting dedicated server app id: 2347773
SteamGameServer_Init() OK, logging on to Steam
CNetworkSystem::InitGameServer: SteamGameServerNetworking() OK
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 64
Server is hibernating
ResetGameConVarsToDefaults
Created poll group for socket 'server'
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config (only-if-cached) from https://api.steamchina.com/ISteamApps/GetSDRConfig/v1?appid=730&realm=steamglobal)
AuthStatus (invalid): Waiting (Waiting for Steam login)
Network socket 'server' opened on port 27015
[CS2Fixes] Hook_StartupServer: de_dust2
Initializing CSGO VScript Game System
SV: Executing server defaults
SV: Executing dedicated server config file
[STARTUP] {3.038} created game rules
GameTypes: could not find matching game mode value of "" in any game type.
SV: CGameRulesGameSystem::GameInit installed game rules
LoadResponseSystem scripts/talker/response_rules.vrr - Start
CResponseSystem: scripts/talker/response_rules.vrr (7681 rules, 811 criteria, and 7681 responses)
LoadResponseSystem scripts/talker/response_rules.vrr - Finish
Entry player was not found in surfaceproperties_footsteps.txt
[CS2Fixes] CGameSystem::BuildGameSessionManifest
[CS2Fixes] OnLevelInit(de_dust2)
exec: couldn't exec '{}cfg/skill1.cfg', unable to read file
execing server_default.cfg
execing server.cfg
execing gamemode_competitive.cfg
exec: couldn't exec '{}cfg/gamemode_competitive_server.cfg', unable to read file
execing cs2fixes/cs2fixes
exec: couldn't exec '{*}cfg/cs2fixes/maps/de_dust2.cfg', unable to read file
Unknown command 'sv_gameinstructor_enable'!
[CS2Fixes] Setting preferences URL to
Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_t.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
SV: Spawn Server: de_dust2
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
Got SDR network config. Loaded revision 1712342031 OK
SDR RelayNetworkStatus: avail=Not Attempted config=OK anyrelay=Not Attempted (No need for SDR client network access)
CWorldRendererMgr::ServiceWorldRequests long frame: 51.139302ms
Failed loading resource "maps/prefabs/misc/terrorist_team_intro_variant2/world_visibility.vvis_c" (ERROR_FILEOPEN: File not found)
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
SV: IGameSystem::LoopActivateAllSystems {
HO: IGameSystem::LoopActivateAllSystems {
HO: } IGameSystem::LoopActivateAllSystems done
SV: } IGameSystem::LoopActivateAllSystems done
Created physics for de_dust2
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
SV: 64 player server started
CSource2Server::GameServerSteamAPIActivated()
[CS2Fixes] Hook_OnClientConnected(0, "Arno", 0, "BOT", "none", 1)
ClientPutInServer create new player controller [Arno]
[CS2Fixes] Hook_ClientPutInServer(0, "Arno", 1, 0, 1)
[CS2Fixes] Hook_ClientActive(0, 0, "Arno", 0)
"Arno<0>" ChangeTeam() CTMDBG , team 0, req team 2 willSwitch 0, 1.33
Server tick 85 expected to be long because 'TerminateRound'
[CS2Fixes] Hook_OnClientConnected(1, "Getaway", 0, "BOT", "none", 1)
ClientPutInServer create new player controller [Getaway]
[CS2Fixes] Hook_ClientPutInServer(1, "Getaway", 1, 0, 1)
[CS2Fixes] Hook_ClientActive(1, 0, "Getaway", 0)
"Getaway<1>" ChangeTeam() CTMDBG , team 0, req team 3 willSwitch 0, 1.33
Host activate: Loading (de_dust2)
execing cs2kz.cfg
sv_pure value unchanged (current value is 0).
Arno kicked by Console (NETWORK_DISCONNECT_KICKED)
[CS2Fixes] Hook_ClientDisconnect(0, 39, "Arno", 0, "BOT")
[CS2Fixes] 0 disconnected
Getaway kicked by Console (NETWORK_DISCONNECT_KICKED)
[CS2Fixes] Hook_ClientDisconnect(1, 39, "Getaway", 0, "BOT")
[CS2Fixes] 1 disconnected
"Arno<0>" OnPreResetRound => CTMDBG, team 2 will switch 0 1.33
"Getaway<1>" OnPreResetRound => CTMDBG, team 3 will switch 0 1.33
Using spawn points configuration 0x7BDA6F35
SV: Connection to Steam servers successful.
SV: ServerSteamID=[A:1:1073477632:29221] (90197496860243968).
[STARTUP] {7.114} logged on to Steam
Gameserver logged on to Steam, assigned identity steamid:90197496860243968
AuthStatus (steamid:90197496860243968): Attempting (Requesting cert)
Set SteamNetworkingSockets P2P_STUN_ServerList to '103.10.124.124:3478' as per SteamNetworkingSocketsSerialized
AuthStatus (steamid:90197496860243968): OK (OK)
Certificate expires in 48h00m at 1714043976 (current time 1713871174), will renew in 46h00m
CHostStateMgr::QueueNewRequest( Changelevel (kz_igneous), 3 )
SV: CNetworkServerService::StartChangeLevel( (no landmark) )
HostStateRequest::Start(HSR_GAME): loop(levelload) id(3) addons(3102712799) desc(Changelevel (kz_igneous))
SwitchToLoop levelload requested: id [3] addons [3102712799]
SV: IGameSystem::LoopDeactivateAllSystems {
HO: IGameSystem::LoopDeactivateAllSystems {
HO: } IGameSystem::LoopDeactivateAllSystems done
SV: } IGameSystem::LoopDeactivateAllSystems done
SV: Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE (55)
CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
SV: CNetworkStringTableContainer::RemoveAllTables: removing 12 tables
CL: CNetworkStringTableContainer::RemoveAllTables: removing 12 tables
SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
SV: CGameRules::CGameRules destructed
[CS2Fixes] OnLevelShutdown()
Mounting addon '3102712799'
No .vcds loaded or no scenes/scenes.vrman
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Detected non external addon: 3102712799
ResetBreakpadAppId: Setting dedicated server app id: 2347773
SV: Level loading started for 'kz_igneous'
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (3102712799)
SwitchToLoop game requested: id [3] addons [3102712799]
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 64
Server is hibernating
ResetGameConVarsToDefaults
Network socket 'server' opened on port 27015
[CS2Fixes] Hook_StartupServer: kz_igneous
Initializing CSGO VScript Game System
SV: Executing server defaults
SV: Executing dedicated server config file
GameTypes: could not find matching game mode value of "" in any game type.
SV: CGameRulesGameSystem::GameInit installed game rules
[CS2Fixes] CGameSystem::BuildGameSessionManifest
[CS2Fixes] OnLevelInit(kz_igneous)
exec: couldn't exec '{}cfg/skill1.cfg', unable to read file
execing server_default.cfg
execing server.cfg
execing gamemode_competitive.cfg
exec: couldn't exec '{}cfg/gamemode_competitive_server.cfg', unable to read file
exec: couldn't exec '{}cfg/maps/kz_igneous.cfg', unable to read file
execing cs2fixes/cs2fixes
exec: couldn't exec '{}cfg/cs2fixes/maps/kz_igneous.cfg', unable to read file
Unknown command 'sv_gameinstructor_enable'!
[CS2Fixes] Setting preferences URL to
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_t.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
SV: Spawn Server: kz_igneous
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
SV: VAC secure mode is activated.
GC Connection established for server version 2000295, instance idx 1
[STARTUP] {8.590} activated session on GC
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
SV: CNetworkServerService::FinishChangeLevel: reactivating previous clients
SV: IGameSystem::LoopActivateAllSystems {
HO: IGameSystem::LoopActivateAllSystems {
HO: } IGameSystem::LoopActivateAllSystems done
SV: } IGameSystem::LoopActivateAllSystems done
Created physics for kz_igneous
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
SV: 64 player server started
SV: addon='3102712799'
Host activate: Changelevel (kz_igneous)
execing cs2kz.cfg
sv_pure value unchanged (current value is 0).
Accepting Steam Net connection #1076828284 UDP steamid:76561198112562583@127.0.0.1:52895
Sending S2C_CHALLENGE [0 auth 3] to 127.0.0.1:52895
Receiving C2S_CONNECT [protocol 14003 0 auth 3] from 127.0.0.1:52895
Associating NetChan 绛夋垜鍘讳拱 @ 127.0.0.1:52895 (127.0.0.1:52895) with Steam Net Connection handle #1076828284 (userdata 0)
CServerSideClientBase::Connect( name='绛夋垜鍘讳拱浜涙瀛?, userid=0, fake=0, chan->addr=127.0.0.1:52895 )
Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_NONE -> SIGNONSTATE_CONNECTED
Server waking up from hibernation
[CS2Fixes] Hook_OnClientConnected(0, "绛夋垜鍘讳拱浜涙瀛?, 76561198112562583, "[U:1:152296855]", "127.0.0.1:52895", 0)
Sending S2C_CONNECTION to 127.0.0.1:52895 [addons:'3102712799']
Sending S2C_CONNECTION to 127.0.0.1:52895 [addons:'3102712799']
Sending S2C_CONNECTION to 127.0.0.1:52895 [addons:'3102712799']
Sending S2C_CONNECTION to 127.0.0.1:52895 [addons:'3102712799']
[CS2Fixes] Hook_ClientConnect(0, "绛夋垜鍘讳拱浜涙瀛?, 76561198112562583, "127.0.0.1:52895", 0, "Connection rejected by game
")
[CS2Fixes] 0 connected
ClientPutInServer create new player controller [绛夋垜鍘讳拱浜涙瀛怾
Client 0 '绛夋垜鍘讳拱浜涙瀛? setting rate to 786432
Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_CONNECTED -> SIGNONSTATE_NEW
Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_NEW -> SIGNONSTATE_PRESPAWN
Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_PRESPAWN -> SIGNONSTATE_SPAWN
8.256281 UNEXPECTED LONG FRAME DETECTED: 21.35ms elapsed, 0.24ms sim time, 1 ticks, 601..601.
"绛夋垜鍘讳拱浜涙瀛?0><[U:1:152296855]>" OnPreResetRound => CTMDBG, team 0 will switch 0 9.84
Using spawn points configuration 0x8372364A
Server tick 630 expected to be long because 'RestartRound'
SV: "绛夋垜鍘讳拱浜涙瀛?0><[U:1:152296855]><>" STEAM USERID validated
13.486476 UNEXPECTED LONG FRAME DETECTED: 4308.31ms elapsed, 4308.13ms sim time, 1 ticks, 661..661.
Excessive frame time of 4308.31ms clamped. Acting as if the frame only took 100.00ms
Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_SPAWN -> SIGNONSTATE_FULL
[CS2Fixes] Hook_ClientPutInServer(0, "绛夋垜鍘讳拱浜涙瀛?, 0, 152296855, 0)
[CS2Fixes] Hook_ClientActive(0, 0, "绛夋垜鍘讳拱浜涙瀛?, 76561198112562583)
SV: Sending full update to client 绛夋垜鍘讳拱浜涙瀛?(reason: initial update)
13.891533 UNEXPECTED LONG FRAME DETECTED: 405.06ms elapsed, 11.74ms sim time, 6 ticks, 662..667.
Excessive frame time of 405.06ms clamped. Acting as if the frame only took 100.00ms
绛夋垜鍘讳拱 @ 127.0.0.1:52895: NetChan Setting Timeout to 20.00 seconds
[CS2Fixes] Player 绛夋垜鍘讳拱浜涙瀛?changed states from STATE_WELCOME to STATE_PICKINGTEAM
['绛夋垜鍘讳拱浜涙瀛? tick 683 depth=2 (13..14) ping=0ms] CQ bloat: removed 5, max: 4, 4 ticks this frame
[CS2Fixes] 76561198112562583 authenticated 0
14.947324 UNEXPECTED LONG FRAME DETECTED: 55.78ms elapsed, 0.43ms sim time, 1 ticks, 738..738.
Failed to save infractions to E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game/csgo/addons/cs2fixes/data/infractions.txt
Failed to save infractions to E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game/csgo/addons/cs2fixes/data/infractions.txt
72.253408 UNEXPECTED LONG FRAME DETECTED: 40.45ms elapsed, 40.05ms sim time, 1 ticks, 4406..4406.
When I install cs2fixes and cs2kz_metamod at the same time, after the server starts, players will crash when joining the server. I tried ubantu and window server, both have the same result.
1/64 on map kz_igneous InitSteamLogin_Internal: Initializing breakpad. Steam Universe is invalid, possibly asking before Steam was successfully initialized. ResetBreakpadAppId: Universe is 0 (k_EUniverseInvalid) ResetBreakpadAppId: Setting dedicated server app id: 2347773 Visibility enabled. USRLOCAL path not found! Trying to set dxlevel (111) which is higher than the card can support (110)!
Path ID: File Path: ADDONS "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_addons\" CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo\addons\metamod\" CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo\" CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo_imported\" CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo_core\" CONTENT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\core\" CONTENTADDONS "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\csgo_addons\" CONTENTROOT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\content\" DEFAULT_WRITE_PATH "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\metamod\" EXECUTABLE_PATH "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\" EXECUTABLE_PATH "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\bin\" GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\pak01.vpk GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\pak01.vpk GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\pak01.vpk GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\pak01.vpk GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\shaders_pc.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\shaders_pc.vpk GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\shaders_pc.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\shaders_pc.vpk GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\shaders_pc.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\shaders_pc.vpk GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\metamod\" GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\" GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\" GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\" GAME "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\metamod\bin\win64\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\addons\metamod\bin\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\bin\win64\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\bin\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\bin\win64\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\bin\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\bin\win64\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\bin\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\bin\win64\" GAMEBIN "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\bin\" GAMEROOT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\" MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\pak01.vpk MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\pak01.vpk MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\pak01.vpk MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo\" MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\" MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\" PLATFORM "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\pak01.vpk" (vpk) E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\pak01.vpk PLATFORM "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game\core\" SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo\addons\metamod\" SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo\" SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo_imported\" SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo_core\" SHADER_SOURCE "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\core\" SHADER_SOURCE_MOD "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\csgo\addons\metamod\" SHADER_SOURCE_ROOT "E:\test_cs\steamapps\common\Counter-Strike Global Offensive\src\shaders\" command line arguments: -dedicated maxplayers 4 +game_type 0 +game_mode 1 +map de_dust2 +host_workshop_map 3102712799 -tickrate 128 Network System Initialized MOD desires lightbiner GPU but is unsupported by HW (SupportsCompute=0 CubeMapArrays=0) Physics Console Communications is not initialized No .vcds loaded or no scenes/scenes.vrman GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission). [CS2Fixes] Starting plugin. All hooks started! [CS2Fixes] Loading addons/cs2fixes/gamedata/cs2fixes.games.txt for game: csgo [CS2Fixes] Section .text base: 0x00007FFC30611000 | size: 4112896 [CS2Fixes] Section .rdata base: 0x00007FFC309FE000 | size: 1180160 [CS2Fixes] Section .data base: 0x00007FFC30B1F000 | size: 136192 [CS2Fixes] Section .pdata base: 0x00007FFC30BE6000 | size: 204288 [CS2Fixes] Section _RDATA base: 0x00007FFC30C18000 | size: 148992 [CS2Fixes] Section .reloc base: 0x00007FFC30C3D000 | size: 36864 [CS2Fixes] Initialized module engine2 base: 0x00007FFC30610000 | size: 6512640 [CS2Fixes] Section .text base: 0x00007FFC30C51000 | size: 2836480 [CS2Fixes] Section .rdata base: 0x00007FFC30F06000 | size: 643584 [CS2Fixes] Section .data base: 0x00007FFC30FA4000 | size: 69120 [CS2Fixes] Section .pdata base: 0x00007FFC311E3000 | size: 121344 [CS2Fixes] Section _RDATA base: 0x00007FFC31201000 | size: 79360 [CS2Fixes] Section .rsrc base: 0x00007FFC31215000 | size: 16384 [CS2Fixes] Section .reloc base: 0x00007FFC31219000 | size: 12800 [CS2Fixes] Initialized module tier0 base: 0x00007FFC30C50000 | size: 6082560 [CS2Fixes] Section .text base: 0x00007FFC0EF61000 | size: 14254592 [CS2Fixes] Section .rdata base: 0x00007FFC0FCFA000 | size: 4755968 [CS2Fixes] Section .data base: 0x00007FFC10184000 | size: 1742848 [CS2Fixes] Section .pdata base: 0x00007FFC10500000 | size: 830976 [CS2Fixes] Section _RDATA base: 0x00007FFC105CB000 | size: 9216 [CS2Fixes] Section .reloc base: 0x00007FFC105CE000 | size: 484864 [CS2Fixes] Initialized module server base: 0x00007FFC0EF60000 | size: 24006656 [CS2Fixes] Section .text base: 0x00007FFC7FB71000 | size: 238080 [CS2Fixes] Section .rdata base: 0x00007FFC7FBAC000 | size: 104448 [CS2Fixes] Section .data base: 0x00007FFC7FBC6000 | size: 9216 [CS2Fixes] Section .pdata base: 0x00007FFC7FBD3000 | size: 15360 [CS2Fixes] Section _RDATA base: 0x00007FFC7FBD7000 | size: 512 [CS2Fixes] Section .rsrc base: 0x00007FFC7FBD8000 | size: 1024 [CS2Fixes] Section .reloc base: 0x00007FFC7FBD9000 | size: 4608 [CS2Fixes] Initialized module schemasystem base: 0x00007FFC7FB70000 | size: 438272 [CS2Fixes] Section .text base: 0x00007FFC2FCD1000 | size: 953856 [CS2Fixes] Section .rdata base: 0x00007FFC2FDBA000 | size: 247808 [CS2Fixes] Section .data base: 0x00007FFC2FDF7000 | size: 7168 [CS2Fixes] Section .pdata base: 0x00007FFC2FDFB000 | size: 38400 [CS2Fixes] Section _RDATA base: 0x00007FFC2FE05000 | size: 512 [CS2Fixes] Section .reloc base: 0x00007FFC2FE06000 | size: 5120 [CS2Fixes] Initialized module vscript base: 0x00007FFC2FCD0000 | size: 1277952 [CS2Fixes] Section .text base: 0x00007FFC1ECD1000 | size: 1877504 [CS2Fixes] Section .rdata base: 0x00007FFC1EE9C000 | size: 411136 [CS2Fixes] Section .data base: 0x00007FFC1EF01000 | size: 213504 [CS2Fixes] Section .pdata base: 0x00007FFC1EF3F000 | size: 88064 [CS2Fixes] Section _RDATA base: 0x00007FFC1EF55000 | size: 512 [CS2Fixes] Section .reloc base: 0x00007FFC1EF56000 | size: 15360 [CS2Fixes] Initialized module networksystem base: 0x00007FFC1ECD0000 | size: 2662400 [CS2Fixes] Found NetworkStateChanged at 0x00007FFC0FAC5240 [CS2Fixes] Found StateChanged at 0x00007FFC0F052710 [CS2Fixes] Found UTIL_ClientPrintAll at 0x00007FFC0F8BAFC0 [CS2Fixes] Found ClientPrint at 0x00007FFC0F6B8790 [CS2Fixes] Found SetGroundEntity at 0x00007FFC0F8040C0 [CS2Fixes] Found CCSPlayerController_SwitchTeam at 0x00007FFC0F58F710 [CS2Fixes] Found CBasePlayerController_SetPawn at 0x00007FFC0F5DB9D0 [CS2Fixes] Found CBaseModelEntity_SetModel at 0x00007FFC0F5DB400 [CS2Fixes] Found UTIL_Remove at 0x00007FFC0F66EB60 [CS2Fixes] Found CEntitySystem_AddEntityIOEvent at 0x00007FFC0FAA6A70 [CS2Fixes] Found CEntityInstance_AcceptInput at 0x00007FFC0FABE110 [CS2Fixes] Found CGameEntitySystem_FindEntityByClassName at 0x00007FFC0F6406A0 [CS2Fixes] Found CGameEntitySystem_FindEntityByName at 0x00007FFC0F640E60 [CS2Fixes] Found CGameRules_TerminateRound at 0x00007FFC0F4BDFD0 [CS2Fixes] Found CreateEntityByName at 0x00007FFC0F6352F0 [CS2Fixes] Found DispatchSpawn at 0x00007FFC0F6BABC0 [CS2Fixes] Found CEntityIdentity_SetEntityName at 0x00007FFC0FAC6870 [CS2Fixes] Found CBaseEntity_EmitSoundParams at 0x00007FFC0F701140 [CS2Fixes] Found CBaseEntity_SetParent at 0x00007FFC0F1A3BE0 [CS2Fixes] Found DispatchParticleEffect at 0x00007FFC0F7BBBC0 [CS2Fixes] Found CBaseEntity_EmitSoundFilter at 0x00007FFC0F8573F0 [CS2Fixes] Found CBaseEntity_SetMoveType at 0x00007FFC0F1A32D0 [CS2Fixes] Found CTakeDamageInfo at 0x00007FFC0F888630 [CS2Fixes] Patched ServerMovementUnlock at 00007FFC0F594ABC [CS2Fixes] Patched FixWaterFloorJump at 00007FFC0F570C53 [CS2Fixes] Patched CategorizeUnderwater at 00007FFC0F56FC9D [CS2Fixes] Patched WaterLevelGravity at 00007FFC0F572C89 [CS2Fixes] Patched CPhysBox_Use at 00007FFC0F80D6AE [CS2Fixes] Patched BotNavIgnore at 00007FFC0F0D453F [CS2Fixes] Detoured UTIL_SayTextFilter at 0x00007FFC0F8BC970 [CS2Fixes] Detoured UTIL_SayText2Filter at 0x00007FFC0F8BC5D0 [CS2Fixes] Detoured IsHearingClient at 0x00007FFC306BDA40 [CS2Fixes] Detoured TriggerPush_Touch at 0x00007FFC0F8BA2B0 [CS2Fixes] Detoured CGameRules_Constructor at 0x00007FFC0F76A2F0 [CS2Fixes] Detoured CBaseEntity_TakeDamageOld at 0x00007FFC0F1A4B00 [CS2Fixes] Detoured CCSPlayer_WeaponServices_CanUse at 0x00007FFC0F59CD00 [CS2Fixes] Detoured CEntityIdentity_AcceptInput at 0x00007FFC0FAC5910 [CS2Fixes] Detoured CNavMesh_GetNearestNavArea at 0x00007FFC0FBB0760 [CS2Fixes] Detoured FixLagCompEntityRelationship at 0x00007FFC0F2641A0 [CS2Fixes] Detoured CNetworkStringTable_AddString at 0x00007FFC307048D0 [CS2Fixes] Detoured ProcessMovement at 0x00007FFC0F589070 [CS2Fixes] Detoured ProcessUsercmds at 0x00007FFC0F5D3170 [CS2Fixes] All hooks started! [CS2Fixes] Removed hidden flags from 1399 convars [CS2Fixes] Removed hidden flags from 342 commands Failed to load addons/cs2fixes/configs/admins.cfg Failed to load addons/cs2fixes/data/infractions.txt Failed to load addons/cs2fixes/configs/discordbots.cfg Failed to load addons/cs2fixes/configs/maplist.cfg Failed to find address for ProcessUsercmds Could not find address for function for ProcessUsercmds Could not create detour for ProcessUsercmds Failed to find address for ProcessMovement Could not find address for function for ProcessMovement Could not create detour for ProcessMovement Event System loaded 93 events from file: vpk:E:/test_cs/steamapps/common/Counter-Strike Global Offensive/game/core/pak01.vpk:resource/core.gameevents. Event System loaded 51 events from file: vpk:E:/test_cs/steamapps/common/Counter-Strike Global Offensive/game/csgo/pak01.vpk:resource/game.gameevents. Event System loaded 152 events from file: vpk:E:/test_cs/steamapps/common/Counter-Strike Global Offensive/game/csgo/pak01.vpk:./resource/mod.gameevents. CEntitySystem::BuildEntityNetworking (parallel build of server) took 22.822 msecs for 211 out of 289 classes [STARTUP] {2.517} server module init ok [CS2Fixes] AllPluginsLoaded CHostStateMgr::QueueNewRequest( Idle (console), 1 ) Source2Init OK HostStateRequest::Start(HSR_IDLE): loop(console) id(1) addons() desc(Idle (console)) SwitchToLoop console requested: id [1] addons [] Host activate: Idle (console) Loading map "de_dust2" CHostStateMgr::QueueNewRequest( Loading (de_dust2), 2 ) execing cs2fixes/cs2fixes [CS2Fixes] Undoing patch ServerMovementUnlock at 00007FFC0F594ABC [CS2Fixes] Setting preferences URL to HostStateRequest::Start(HSR_GAME): loop(levelload) id(2) addons() desc(Loading (de_dust2)) SwitchToLoop levelload requested: id [2] addons [] SV: Level loading started for 'de_dust2' CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons () SwitchToLoop game requested: id [2] addons [] SteamGameServer_Init() Steam Universe valid after having been requested when invalid. Universe is now 1 ResetBreakpadAppId: Universe is 1 (k_EUniversePublic) ResetBreakpadAppId: Setting dedicated server app id: 2347773 SteamGameServer_Init() OK, logging on to Steam
CNetworkSystem::InitGameServer: SteamGameServerNetworking() OK Initialized low level socket/threading support. Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest) SV: maxplayers set to 64 Server is hibernating ResetGameConVarsToDefaults Created poll group for socket 'server' SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config (only-if-cached) from https://api.steamchina.com/ISteamApps/GetSDRConfig/v1?appid=730&realm=steamglobal) AuthStatus (invalid): Waiting (Waiting for Steam login) Network socket 'server' opened on port 27015 [CS2Fixes] Hook_StartupServer: de_dust2 Initializing CSGO VScript Game System SV: Executing server defaults SV: Executing dedicated server config file [STARTUP] {3.038} created game rules GameTypes: could not find matching game mode value of "" in any game type. SV: CGameRulesGameSystem::GameInit installed game rules LoadResponseSystem scripts/talker/response_rules.vrr - Start CResponseSystem: scripts/talker/response_rules.vrr (7681 rules, 811 criteria, and 7681 responses) LoadResponseSystem scripts/talker/response_rules.vrr - Finish Entry player was not found in surfaceproperties_footsteps.txt [CS2Fixes] CGameSystem::BuildGameSessionManifest [CS2Fixes] OnLevelInit(de_dust2) exec: couldn't exec '{}cfg/skill1.cfg', unable to read file execing server_default.cfg execing server.cfg execing gamemode_competitive.cfg exec: couldn't exec '{}cfg/gamemode_competitive_server.cfg', unable to read file execing cs2fixes/cs2fixes exec: couldn't exec '{*}cfg/cs2fixes/maps/de_dust2.cfg', unable to read file Unknown command 'sv_gameinstructor_enable'! [CS2Fixes] Setting preferences URL to Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview" Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l" Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l" Model !embedded_sequence_data!characters/models/shared/animsets/animset_t.vmdl: unable to find bone reference "ball_l" Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l" Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l" Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview" SV: Spawn Server: de_dust2 CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading) Got SDR network config. Loaded revision 1712342031 OK SDR RelayNetworkStatus: avail=Not Attempted config=OK anyrelay=Not Attempted (No need for SDR client network access) CWorldRendererMgr::ServiceWorldRequests long frame: 51.139302ms Failed loading resource "maps/prefabs/misc/terrorist_team_intro_variant2/world_visibility.vvis_c" (ERROR_FILEOPEN: File not found) CNetworkGameServerBase::SetServerState (ss_loading -> ss_active) SV: IGameSystem::LoopActivateAllSystems { HO: IGameSystem::LoopActivateAllSystems { HO: } IGameSystem::LoopActivateAllSystems done SV: } IGameSystem::LoopActivateAllSystems done Created physics for de_dust2 CNavGenParams - Nav mesh requests project default generation parameters but actual parameters used during construction differ from defaults. Please re-export the map. CNavGenParams - Nav mesh requests project default generation parameters but actual parameters used during construction differ from defaults. Please re-export the map. CNavGenParams - Nav mesh requests project default generation parameters but actual parameters used during construction differ from defaults. Please re-export the map. CNavGenParams - Nav mesh requests project default generation parameters but actual parameters used during construction differ from defaults. Please re-export the map. CNavGenParams - Nav mesh requests project default generation parameters but actual parameters used during construction differ from defaults. Please re-export the map. CNavGenParams - Nav mesh requests project default generation parameters but actual parameters used during construction differ from defaults. Please re-export the map. CNavGenParams - Nav mesh requests project default generation parameters but actual parameters used during construction differ from defaults. Please re-export the map. SV: 64 player server started CSource2Server::GameServerSteamAPIActivated() [CS2Fixes] Hook_OnClientConnected(0, "Arno", 0, "BOT", "none", 1) ClientPutInServer create new player controller [Arno] [CS2Fixes] Hook_ClientPutInServer(0, "Arno", 1, 0, 1) [CS2Fixes] Hook_ClientActive(0, 0, "Arno", 0) "Arno<0>" ChangeTeam() CTMDBG , team 0, req team 2 willSwitch 0, 1.33
Server tick 85 expected to be long because 'TerminateRound'
[CS2Fixes] Hook_OnClientConnected(1, "Getaway", 0, "BOT", "none", 1)
ClientPutInServer create new player controller [Getaway]
[CS2Fixes] Hook_ClientPutInServer(1, "Getaway", 1, 0, 1)
[CS2Fixes] Hook_ClientActive(1, 0, "Getaway", 0)
"Getaway<1>" ChangeTeam() CTMDBG , team 0, req team 3 willSwitch 0, 1.33
Host activate: Loading (de_dust2)
execing cs2kz.cfg
sv_pure value unchanged (current value is 0).
Arno kicked by Console (NETWORK_DISCONNECT_KICKED) [CS2Fixes] Hook_ClientDisconnect(0, 39, "Arno", 0, "BOT") [CS2Fixes] 0 disconnected Getaway kicked by Console (NETWORK_DISCONNECT_KICKED) [CS2Fixes] Hook_ClientDisconnect(1, 39, "Getaway", 0, "BOT") [CS2Fixes] 1 disconnected "Arno<0>" OnPreResetRound => CTMDBG, team 2 will switch 0 1.33
"Getaway<1>" OnPreResetRound => CTMDBG, team 3 will switch 0 1.33
Using spawn points configuration 0x7BDA6F35
SV: Connection to Steam servers successful.
SV: ServerSteamID=[A:1:1073477632:29221] (90197496860243968).
[STARTUP] {7.114} logged on to Steam
Gameserver logged on to Steam, assigned identity steamid:90197496860243968
AuthStatus (steamid:90197496860243968): Attempting (Requesting cert)
Set SteamNetworkingSockets P2P_STUN_ServerList to '103.10.124.124:3478' as per SteamNetworkingSocketsSerialized
AuthStatus (steamid:90197496860243968): OK (OK)
Certificate expires in 48h00m at 1714043976 (current time 1713871174), will renew in 46h00m
CHostStateMgr::QueueNewRequest( Changelevel (kz_igneous), 3 )
SV: CNetworkServerService::StartChangeLevel( (no landmark) )
HostStateRequest::Start(HSR_GAME): loop(levelload) id(3) addons(3102712799) desc(Changelevel (kz_igneous))
SwitchToLoop levelload requested: id [3] addons [3102712799]
SV: IGameSystem::LoopDeactivateAllSystems {
HO: IGameSystem::LoopDeactivateAllSystems {
HO: } IGameSystem::LoopDeactivateAllSystems done
SV: } IGameSystem::LoopDeactivateAllSystems done
SV: Server shutting down: NETWORK_DISCONNECT_LOOPDEACTIVATE (55)
CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
SV: CNetworkStringTableContainer::RemoveAllTables: removing 12 tables
CL: CNetworkStringTableContainer::RemoveAllTables: removing 12 tables
SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
SV: CGameRules::CGameRules destructed
[CS2Fixes] OnLevelShutdown()
Mounting addon '3102712799'
No .vcds loaded or no scenes/scenes.vrman
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Detected non external addon: 3102712799
ResetBreakpadAppId: Setting dedicated server app id: 2347773
SV: Level loading started for 'kz_igneous'
CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (3102712799)
SwitchToLoop game requested: id [3] addons [3102712799]
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV: maxplayers set to 64
Server is hibernating
ResetGameConVarsToDefaults
Network socket 'server' opened on port 27015
[CS2Fixes] Hook_StartupServer: kz_igneous
Initializing CSGO VScript Game System
SV: Executing server defaults
SV: Executing dedicated server config file
GameTypes: could not find matching game mode value of "" in any game type.
SV: CGameRulesGameSystem::GameInit installed game rules
[CS2Fixes] CGameSystem::BuildGameSessionManifest
[CS2Fixes] OnLevelInit(kz_igneous)
exec: couldn't exec '{}cfg/skill1.cfg', unable to read file
execing server_default.cfg
execing server.cfg
execing gamemode_competitive.cfg
exec: couldn't exec '{}cfg/gamemode_competitive_server.cfg', unable to read file
exec: couldn't exec '{}cfg/maps/kz_igneous.cfg', unable to read file
execing cs2fixes/cs2fixes
exec: couldn't exec '{}cfg/cs2fixes/maps/kz_igneous.cfg', unable to read file
Unknown command 'sv_gameinstructor_enable'!
[CS2Fixes] Setting preferences URL to
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_t.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_ct.vmdl: unable to find bone reference "ball_l"
Model !embedded_sequence_data!characters/models/shared/animsets/animset_uiplayer.vmdl: unable to find bone reference "ball_l"
Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
SV: Spawn Server: kz_igneous
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
SV: VAC secure mode is activated.
GC Connection established for server version 2000295, instance idx 1
[STARTUP] {8.590} activated session on GC
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
SV: CNetworkServerService::FinishChangeLevel: reactivating previous clients
SV: IGameSystem::LoopActivateAllSystems {
HO: IGameSystem::LoopActivateAllSystems {
HO: } IGameSystem::LoopActivateAllSystems done
SV: } IGameSystem::LoopActivateAllSystems done
Created physics for kz_igneous
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
used during construction differ from defaults. Please re-export the map.
SV: 64 player server started
SV: addon='3102712799'
Host activate: Changelevel (kz_igneous)
execing cs2kz.cfg
sv_pure value unchanged (current value is 0).
Accepting Steam Net connection #1076828284 UDP steamid:76561198112562583@127.0.0.1:52895 Sending S2C_CHALLENGE [0 auth 3] to 127.0.0.1:52895 Receiving C2S_CONNECT [protocol 14003 0 auth 3] from 127.0.0.1:52895 Associating NetChan 绛夋垜鍘讳拱 @ 127.0.0.1:52895 (127.0.0.1:52895) with Steam Net Connection handle #1076828284 (userdata 0) CServerSideClientBase::Connect( name='绛夋垜鍘讳拱浜涙瀛?, userid=0, fake=0, chan->addr=127.0.0.1:52895 ) Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_NONE -> SIGNONSTATE_CONNECTED Server waking up from hibernation [CS2Fixes] Hook_OnClientConnected(0, "绛夋垜鍘讳拱浜涙瀛?, 76561198112562583, "[U:1:152296855]", "127.0.0.1:52895", 0) Sending S2C_CONNECTION to 127.0.0.1:52895 [addons:'3102712799'] Sending S2C_CONNECTION to 127.0.0.1:52895 [addons:'3102712799'] Sending S2C_CONNECTION to 127.0.0.1:52895 [addons:'3102712799'] Sending S2C_CONNECTION to 127.0.0.1:52895 [addons:'3102712799'] [CS2Fixes] Hook_ClientConnect(0, "绛夋垜鍘讳拱浜涙瀛?, 76561198112562583, "127.0.0.1:52895", 0, "Connection rejected by game ") [CS2Fixes] 0 connected ClientPutInServer create new player controller [绛夋垜鍘讳拱浜涙瀛怾 Client 0 '绛夋垜鍘讳拱浜涙瀛? setting rate to 786432 Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_CONNECTED -> SIGNONSTATE_NEW Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_NEW -> SIGNONSTATE_PRESPAWN Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_PRESPAWN -> SIGNONSTATE_SPAWN 8.256281 UNEXPECTED LONG FRAME DETECTED: 21.35ms elapsed, 0.24ms sim time, 1 ticks, 601..601. "绛夋垜鍘讳拱浜涙瀛?0><[U:1:152296855]>" OnPreResetRound => CTMDBG, team 0 will switch 0 9.84
Using spawn points configuration 0x8372364A
Server tick 630 expected to be long because 'RestartRound'
SV: "绛夋垜鍘讳拱浜涙瀛?0><[U:1:152296855]><>" STEAM USERID validated
13.486476 UNEXPECTED LONG FRAME DETECTED: 4308.31ms elapsed, 4308.13ms sim time, 1 ticks, 661..661.
Excessive frame time of 4308.31ms clamped. Acting as if the frame only took 100.00ms
Client 0 '绛夋垜鍘讳拱浜涙瀛? signon state SIGNONSTATE_SPAWN -> SIGNONSTATE_FULL
[CS2Fixes] Hook_ClientPutInServer(0, "绛夋垜鍘讳拱浜涙瀛?, 0, 152296855, 0)
[CS2Fixes] Hook_ClientActive(0, 0, "绛夋垜鍘讳拱浜涙瀛?, 76561198112562583)
SV: Sending full update to client 绛夋垜鍘讳拱浜涙瀛?(reason: initial update)
13.891533 UNEXPECTED LONG FRAME DETECTED: 405.06ms elapsed, 11.74ms sim time, 6 ticks, 662..667.
Excessive frame time of 405.06ms clamped. Acting as if the frame only took 100.00ms
绛夋垜鍘讳拱 @ 127.0.0.1:52895: NetChan Setting Timeout to 20.00 seconds
[CS2Fixes] Player 绛夋垜鍘讳拱浜涙瀛?changed states from STATE_WELCOME to STATE_PICKINGTEAM
['绛夋垜鍘讳拱浜涙瀛? tick 683 depth=2 (13..14) ping=0ms] CQ bloat: removed 5, max: 4, 4 ticks this frame
[CS2Fixes] 76561198112562583 authenticated 0
14.947324 UNEXPECTED LONG FRAME DETECTED: 55.78ms elapsed, 0.43ms sim time, 1 ticks, 738..738.
Failed to save infractions to E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game/csgo/addons/cs2fixes/data/infractions.txt
Failed to save infractions to E:\test_cs\steamapps\common\Counter-Strike Global Offensive\game/csgo/addons/cs2fixes/data/infractions.txt
72.253408 UNEXPECTED LONG FRAME DETECTED: 40.45ms elapsed, 40.05ms sim time, 1 ticks, 4406..4406.