I consistently forget to end combat in between each hunting combat, and when that happens and I get into a new encounter, my PC maintains the old initiative with a new enemy which requires adjustment. it'd be dope if combat automatically ended after using the harvest command. we all use that command after combat is over anyway
ending combat through an alias would basically require another alias, which is essentially is what !end is
Due to the limits of aliasing I won't be addressing this issue
I consistently forget to end combat in between each hunting combat, and when that happens and I get into a new encounter, my PC maintains the old initiative with a new enemy which requires adjustment. it'd be dope if combat automatically ended after using the harvest command. we all use that command after combat is over anyway