The basic construction of the foraging system will be taking ideas and figuring out the best process to make them happen. Identifying the gameplay loop, and executing a fun system to harvesting goods.
The intent will be that the goods harvested are used by the particular tool we are proficient in to harvest with. So items would most likely be used, not sold by the crafter.
Foraging
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integrationBasic Construction
The basic construction of the foraging system will be taking ideas and figuring out the best process to make them happen. Identifying the gameplay loop, and executing a fun system to harvesting goods.
The intent will be that the goods harvested are used by the particular tool we are proficient in to harvest with. So items would most likely be used, not sold by the crafter.