Closed mvog2501 closed 1 year ago
This PR forces the arm to move up first before moving over or over first before moving down. Instead of taking the most direct path, it takes a path that shouldn't hit the grid if we start moving it while close to the snap point.
Tested and working in the simulator.
This is now tested and working IRL as well.
This PR forces the arm to move up first before moving over or over first before moving down. Instead of taking the most direct path, it takes a path that shouldn't hit the grid if we start moving it while close to the snap point.
Tested and working in the simulator.