Closed Kettle5000 closed 2 months ago
Just try the default diamond armor set bonus (which is actually not working) or add a set of netherite with 20 extra hearts { "armorSetName": "Netherite Supremacy", "performanceMode": true, "head": { "itemKey": "advancednetherite:netherite_diamond_helmet", "mustBeEmpty": false }, "chest": { "itemKey": "advancednetherite:netherite_diamond_chestplate", "mustBeEmpty": false }, "legs": { "itemKey": "advancednetherite:netherite_diamond_leggings", "mustBeEmpty": false }, "boots": { "itemKey": "advancednetherite:netherite_diamond_boots", "mustBeEmpty": false }, "partialBonusRequiredAmount": 2, "partialSetBonuses": [ { "type": "effect", "name": "minecraft:resistance", "value": 0.0, "interactionType": "self", "interactionDuration": 300, "hideBonusDescription": false, "onlyImmuneToNewEffects": false } ], "fullSetBonuses": [ { "type": "effect", "name": "minecraft:fire_resistance", "value": 0.0, "interactionType": "self", "interactionDuration": 300, "hideBonusDescription": false, "onlyImmuneToNewEffects": false }, { "type": "attribute", "name": "minecraft:generic.max_health", "value": 20.0, "modifierUUID": "d5a7dc88-9405-4398-b1e5-250b4c6dd218", "description": "+10 hearts", "attributeOperation": 0 } ], "hideGeneratedTooltip": false } This causes the players hp to constantly being reset to 20 because it seems that the attribute added by this mod is constantly being removed and added.
{ "armorSetName": "Netherite Supremacy", "performanceMode": true, "head": { "itemKey": "advancednetherite:netherite_diamond_helmet", "mustBeEmpty": false }, "chest": { "itemKey": "advancednetherite:netherite_diamond_chestplate", "mustBeEmpty": false }, "legs": { "itemKey": "advancednetherite:netherite_diamond_leggings", "mustBeEmpty": false }, "boots": { "itemKey": "advancednetherite:netherite_diamond_boots", "mustBeEmpty": false }, "partialBonusRequiredAmount": 2, "partialSetBonuses": [ { "type": "effect", "name": "minecraft:resistance", "value": 0.0, "interactionType": "self", "interactionDuration": 300, "hideBonusDescription": false, "onlyImmuneToNewEffects": false } ], "fullSetBonuses": [ { "type": "effect", "name": "minecraft:fire_resistance", "value": 0.0, "interactionType": "self", "interactionDuration": 300, "hideBonusDescription": false, "onlyImmuneToNewEffects": false }, { "type": "attribute", "name": "minecraft:generic.max_health", "value": 20.0, "modifierUUID": "d5a7dc88-9405-4398-b1e5-250b4c6dd218", "description": "+10 hearts", "attributeOperation": 0 } ], "hideGeneratedTooltip": false }
This is because you are using the same "modifierUUID" as the diamond set, each modifierUUID must be unique as specified in the wiki.
Just try the default diamond armor set bonus (which is actually not working) or add a set of netherite with 20 extra hearts
{ "armorSetName": "Netherite Supremacy", "performanceMode": true, "head": { "itemKey": "advancednetherite:netherite_diamond_helmet", "mustBeEmpty": false }, "chest": { "itemKey": "advancednetherite:netherite_diamond_chestplate", "mustBeEmpty": false }, "legs": { "itemKey": "advancednetherite:netherite_diamond_leggings", "mustBeEmpty": false }, "boots": { "itemKey": "advancednetherite:netherite_diamond_boots", "mustBeEmpty": false }, "partialBonusRequiredAmount": 2, "partialSetBonuses": [ { "type": "effect", "name": "minecraft:resistance", "value": 0.0, "interactionType": "self", "interactionDuration": 300, "hideBonusDescription": false, "onlyImmuneToNewEffects": false } ], "fullSetBonuses": [ { "type": "effect", "name": "minecraft:fire_resistance", "value": 0.0, "interactionType": "self", "interactionDuration": 300, "hideBonusDescription": false, "onlyImmuneToNewEffects": false }, { "type": "attribute", "name": "minecraft:generic.max_health", "value": 20.0, "modifierUUID": "d5a7dc88-9405-4398-b1e5-250b4c6dd218", "description": "+10 hearts", "attributeOperation": 0 } ], "hideGeneratedTooltip": false }
This causes the players hp to constantly being reset to 20 because it seems that the attribute added by this mod is constantly being removed and added.