Closed senkal closed 5 years ago
Hey @senkal,
Sorry for the issue. I'll take a closer look.
Thanks @weeeBox for fast answer. If you won't be able to replicate the issue let me know, will try to be as useful as possible. Good luck.
Thanks! I really appreciate that!
Hey @senkal,
I'm not able to reproduce the issue. Once I remove a variable - it's gone from the UI.
Would you be able to share a test project?
-Alex
Hi @weeeBox My fault, didn't describe it well. So the removed variables are removed from UI, that is not the problem I encounter. The problem is, even if variables are no in UI and not in the code, they are still somehow applied.
Before you check this give me a week or so will try to create a simple project where this can be replicated.
Hey @senkal,
I'm not 100% sure about this part
they are still somehow applied
Agree, looks really weird. I am not sure how this could work. Need some time to separate the issue.
More information would definitely help troubleshooting!
So in the end it didn't make sense. After more digging I think I found the issue and wasn't strictly related to Lunar Console, more to invalid way I used it. I mixed some Awake/Start order in my project. I think it's ok to close this issue, in the end there was no issue to begin with.
Sorry for confusion.
Glad you were able to figure this out! Don't forget to rate and review the plugin if you find it useful!
@weeeBox I already did(5/5), so don't worry :)
Hi, I am not sure if somebody else encounter this "problem" but I couldn't find anything in the docs or issues. In general, looks like Lunar Console caches user variables in a way which is confusing, to me at least.
What do I mean?
I spent some time trying to figure it out why some parameters are changed even if they are not in the Lunar console code and I think that is the case.
Does it make sense at all?