SpaceMadness / lunar-unity-console

High-performance Unity iOS/Android logger built with native platform UI
https://www.assetstore.unity3d.com/en/#!/content/43800
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Cant build project from another machine because absolute paths #164

Closed quilombodigital closed 4 years ago

quilombodigital commented 4 years ago

Hi.

I bought the PRO version, but I have an issue.

Here at my work I build my unity project at my windows machine, and copy the directory to a mac build machine, where I open it in xcode to build it. The problem is that it does not find the lunarconsole files, since it tries to find an absolute path, at the original machine. I managed to make it work by copying the lunarconsole directory to the mac build machine and editing manually the xcode project file, renaming the paths to find the copied directory.

I dont want to do this manual step every time. Can you find a way to embed the lunarconsole inside the xcode project and make it work with relative paths?

Thanks.

weeeBox commented 4 years ago

Hey @quilombodigital, please try this workaround.