Closed novavision closed 3 years ago
Added to the roadmap.
Available in 1.7.0
I have check it with version 1.8 on asset store but I can't show the color of the text. The log show like below
TDEBUG►
@nntgam, can you try adding a closing </color>
tag?
It still not working and not working with bold too
@nntgam, can you try adding a closing
</color>
tag?
Yes I have already put, this on auto format by github.
This is full log:
<b>TDEBUG►</b><color=#00cc99><b>InputLocked►</b></color><color=#ff5050><b>LOCKED</b></color> Remove <b>DoBoardGenerateEffect</b> remain UILevelShowBegin
@nntgam, can you double check if Rich Text Tags are enabled in the plugin?
Thank you for your help, but I don't know why the color is not correct.
I'm using UNITY 2019.2.21 & Lunar version 1.8.1
@nntgam, this does not look right - can you try to use color names and see if that works? Is this happening on iOS or Android?
@weeeBox , Trying with color by name then it works. I'm using Android (Samsung S7).
Thank you for support
@nntgam, I'm re-opening the issue to investigate the hex-colors bug
@nntgam, fixed in 1.8.2
During last month I started to use colored
Debug.Log
in Unity, and really helps a lot when each game manager provide logs according to it's unique color. As you know the code is something like that:Debug.Log("<color=green>Notifications: {messsage}"
Unfortunately Lunar Console doesn't support it and I see extended log without color convertation. Would be great to implement it.