Closed Nezz closed 4 years ago
You can call LunarConsoleEditorInternal.Installer.SetLunarConsoleEnabled to do so. The toggling will no longer throw an error when we are already in the correct state.
LunarConsoleEditorInternal.Installer.SetLunarConsoleEnabled
Resolves https://github.com/SpaceMadness/lunar-unity-console/issues/169
Thanks! I'll take a look!
p.s. I believe you have signed the Contributor License Agreement (CLA) before, right?
Yes, this isn't my first rodeo :)
Thanks, cowboy! 😂
You can call
LunarConsoleEditorInternal.Installer.SetLunarConsoleEnabled
to do so. The toggling will no longer throw an error when we are already in the correct state.Resolves https://github.com/SpaceMadness/lunar-unity-console/issues/169