SpaceMadness / lunar-unity-console

High-performance Unity iOS/Android logger built with native platform UI
https://www.assetstore.unity3d.com/en/#!/content/43800
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Problem with float variable input in console #201

Closed pistoleta closed 3 years ago

pistoleta commented 3 years ago

For a float value defined in LunarVariables: public static readonly CVar longTap = new CVar("4. long tap duration", 0.7f);

By default tt shows in console like '0,7' (semicolon instead of the dot) . And it works well like this. But whenever I try to edit to another value no matter what I try to input it always ends up showing it up with the dot. Sometimes Lunar shows an error of invalid format sometimes not. Looks like something is converting my input and I don't know why it's happening.

Any hint? Thanks

weeeBox commented 3 years ago

Fixed in 1.8.5