Hi, I use Lunar Mobile Console Pro for few months and it is very good. The only thing I cannot figure out, is how to get rid of warnings "[Lunar Mobile Console] Can't register action: plugin is disabled".
I use this approach: Console is enabled for dev-branch of my app and utilises next logic for cheats:
It works pretty good until I create release-branch where I Disable Console. After this I start getting warnings in Unity Editor and in app Analytics.
I was looking for some variable inside LunarConsole class like IsEnabled or something but didn't find. Also I tried to utilise this approach:
Hi, I use Lunar Mobile Console Pro for few months and it is very good. The only thing I cannot figure out, is how to get rid of warnings "[Lunar Mobile Console] Can't register action: plugin is disabled". I use this approach: Console is enabled for dev-branch of my app and utilises next logic for cheats:
It works pretty good until I create release-branch where I Disable Console. After this I start getting warnings in Unity Editor and in app Analytics. I was looking for some variable inside LunarConsole class like IsEnabled or something but didn't find. Also I tried to utilise this approach:
But somewhy LUNAR_CONSOLE_ENABLED / LUNAR_CONSOLE_DISABLED is not visible in scope of Assets/Scripts folder.
Any ideas how to achieve this? Cheers