Closed SpaceManiac closed 14 years ago
Sounds pretty solid. I was thinking you could create a SolidAir block which would prevent the liquid spreading, but then you'd still need to check proximity to sponges... Might still be slightly more efficient.
Alright, implemented and working!
The physics revamp is complete except for sponges, which perform erratically if at all.
One way could be to have sponges work in three parts: