Closed Falki-git closed 11 months ago
Previously plugin savedata could have only been a class with fields and properties. Now dictionaries are also supported.
For example: ModSaves.RegisterSaveLoadGameData<Dictionary<string, SaveDataAdapter>>( "My mod GUID", OnSave, OnLoad );
LGTM
Previously plugin savedata could have only been a class with fields and properties. Now dictionaries are also supported.
For example: ModSaves.RegisterSaveLoadGameData<Dictionary<string, SaveDataAdapter>>( "My mod GUID", OnSave, OnLoad );