Platform: Desktop
Version: 4.1.0
Rulesets: [Policy mod, Victoria II Music, Beliefs_Plus, Warfare Expanded Unciv Bucketeer, Brave New World, UnCiv Vanilla Music Pack, DeCiv Redux, Extra Buildings, Elysium for DeCiv Redux, Drug mod, More Luxuries, Pix5 Tileset, Borneo Civilization, Civ V - Vanilla, Additional Music Ambient, Indonesian Kingdoms, LOTR nab everything new, Civ style set by Bucketeer, Resourceplus, Resource Recyclers, Civ6 mod, Endless Unciv, Dreams of Steam, Alpha Frontier, Future Expansion, Project PMC, Smoky Skies Redux, Expanded Warfare, Civ V - Gods & Kings, Project Paddy Field, Bubbly Borders Example, Closer Cities Distance of 1, Additional Music Various, Fantasia]
Last Screen:com.unciv.ui.newgamescreen.NewGameScreen
OS: Windows 10
Java: Oracle Corporation 25.232-b09
Max Memory: 910 MB
Message:
java.lang.RuntimeException: Actor: TranslatedSelectBox
at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:192)
at com.badlogic.gdx.scenes.scene2d.Actor.fire(Actor.java:152)
at com.badlogic.gdx.scenes.scene2d.utils.Selection.fireChangeEvent(Selection.java:228)
at com.badlogic.gdx.scenes.scene2d.ui.SelectBox$1.fireChangeEvent(SelectBox.java:71)
at com.badlogic.gdx.scenes.scene2d.utils.Selection.choose(Selection.java:53)
at com.badlogic.gdx.scenes.scene2d.utils.ArraySelection.choose(ArraySelection.java:24)
at com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxScrollPane$1.clicked(SelectBox.java:448)
at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:88)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:71)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:355)
at com.unciv.ui.crashhandling.CrashHandlingStage.access$touchUp$s80204510(CrashHandlingStage.kt:10)
at com.unciv.ui.crashhandling.CrashHandlingStage$touchUp$1.invoke(CrashHandlingStage.kt:24)
at com.unciv.ui.crashhandling.CrashHandlingStage$touchUp$1.invoke(CrashHandlingStage.kt:24)
at com.unciv.ui.utils.ExtensionFunctionsKt$wrapCrashHandling$1.invoke(ExtensionFunctions.kt:333)
at com.unciv.ui.crashhandling.CrashHandlingStage.touchUp(CrashHandlingStage.kt:24)
at com.badlogic.gdx.InputEventQueue.drain(InputEventQueue.java:70)
at com.badlogic.gdx.backends.lwjgl3.DefaultLwjgl3Input.update(DefaultLwjgl3Input.java:189)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:378)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:192)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:166)
at com.unciv.app.desktop.DesktopLauncher.main(DesktopLauncher.kt:63)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: mods/DeCiv Redux/game.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:190)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:101)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:122)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.load(TextureAtlas.java:87)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:80)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:76)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:71)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:61)
at com.unciv.ui.images.ImageGetter.loadModAtlases(ImageGetter.kt:93)
at com.unciv.ui.images.ImageGetter.setNewRuleset(ImageGetter.kt:73)
at com.unciv.ui.newgamescreen.GameOptionsTable.reloadRuleset(GameOptionsTable.kt:260)
at com.unciv.ui.newgamescreen.GameOptionsTable.onChooseMod(GameOptionsTable.kt:273)
at com.unciv.ui.newgamescreen.GameOptionsTable.access$onChooseMod(GameOptionsTable.kt:16)
at com.unciv.ui.newgamescreen.GameOptionsTable$addBaseRulesetSelectBox$1.invoke(GameOptionsTable.kt:190)
at com.unciv.ui.newgamescreen.GameOptionsTable$addBaseRulesetSelectBox$1.invoke(GameOptionsTable.kt:172)
at com.unciv.ui.newgamescreen.GameOptionsTable$addSelectBox$1.invoke(GameOptionsTable.kt:156)
at com.unciv.ui.newgamescreen.GameOptionsTable$addSelectBox$1.invoke(GameOptionsTable.kt:155)
at com.unciv.ui.utils.ExtensionFunctionsKt$onChange$1.changed(ExtensionFunctions.kt:89)
at com.badlogic.gdx.scenes.scene2d.utils.ChangeListener.handle(ChangeListener.java:28)
at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:188)
... 20 more
Caused by: java.io.IOException: Error loading pixmap: Image not of any known type, or corrupt
at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:85)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:188)
... 39 more
Error log:
Platform: Desktop Version: 4.1.0 Rulesets: [Policy mod, Victoria II Music, Beliefs_Plus, Warfare Expanded Unciv Bucketeer, Brave New World, UnCiv Vanilla Music Pack, DeCiv Redux, Extra Buildings, Elysium for DeCiv Redux, Drug mod, More Luxuries, Pix5 Tileset, Borneo Civilization, Civ V - Vanilla, Additional Music Ambient, Indonesian Kingdoms, LOTR nab everything new, Civ style set by Bucketeer, Resourceplus, Resource Recyclers, Civ6 mod, Endless Unciv, Dreams of Steam, Alpha Frontier, Future Expansion, Project PMC, Smoky Skies Redux, Expanded Warfare, Civ V - Gods & Kings, Project Paddy Field, Bubbly Borders Example, Closer Cities Distance of 1, Additional Music Various, Fantasia] Last Screen:
com.unciv.ui.newgamescreen.NewGameScreen
OS: Windows 10 Java: Oracle Corporation 25.232-b09 Max Memory: 910 MB
Message: