Closed Liquid-Blocks closed 2 years ago
When building complex worlds, it is important to be able to detect individual mesh in the terrain's GLB file in order to apply custom logic to it.
When in blender, you can now change the name of your items to star with _stm_ so that the sdk will detect it and add it to the updatable list.
_stm_
_stm_spawnPoint_
_stm_startTime
_stm_stopTime
_stm_launchpad
No response
Overview
When building complex worlds, it is important to be able to detect individual mesh in the terrain's GLB file in order to apply custom logic to it.
Specifications
When in blender, you can now change the name of your items to star with
_stm_
so that the sdk will detect it and add it to the updatable list.Premade interactive items:
_stm_spawnPoint_
: This is an empty item. Once the terrain is loaded, the players spawn point will be set to this location instead of 0,0,0_stm_startTime
: This is a box geometry. This will activate the timer when the player steps on the platform._stm_stopTime
: This is a box geometry. This will stop the timer when the player steps on the platform._stm_launchpad
: This is a box geometry. This will activate and launch the player as 50m/s when stepped on.Anything else?
No response