SpanishSurfer / becti_zerty_OFPS.Altis

OFPS flavoring of Benny/Zerty's work.
http://ofps.net/viewforum.php?f=6
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Headless Client #48

Open johnsmm opened 8 years ago

johnsmm commented 8 years ago

Need to completely rip out headless client from mission and replace it with this module.

Code from HC only has to stay in mission file and in description.ext

Testing been done with me"Omon XR' and Live works freaking awesome!

http://www.armaholic.com/page.php?id=29455

We have it on test server 209.160.30.9:2302 Password to join is 1

johnsmm commented 8 years ago

Please assign to Daine.

SpanishSurfer commented 8 years ago

Omon, dude.....resistance is spawning in w/empty vehicles....

johnsmm commented 8 years ago

you need to disable HC from services, so he doesnt not connect, i know about that bug. If you restarted the box then HC auto starts with arma server

SpanishSurfer commented 8 years ago

Restarted hc and it worked again On Feb 1, 2016 8:41 PM, "johnsmm" notifications@github.com wrote:

you need to disable HC from services, so he doesnt not connect

— Reply to this email directly or view it on GitHub https://github.com/SpanishSurfer/becti_zerty_OFPS.Altis/issues/48#issuecomment-178300391 .

johnsmm commented 8 years ago

has nothing to do with HC, the werthles headless client mod isn't exactly plug and play script. But it freaking works, i want some one to take it apart and built it into mission. Zertys mission headless client scripts dont work at all is all i can say.

johnsmm commented 8 years ago

Reason why AI spawning empty is because wethles scripts scanning the server to fast for changes, and some times server might take 2 seconds to completly finish respawning the town occupation. So to fix that we need to delay the timer from 1 second to say 5 seconds.

SpanishSurfer commented 8 years ago

Just noticed that restarting HC every 2 hours under heavy load reduces load on cpu. Doesn't interrupt game play from what I can tell. On Feb 1, 2016 9:53 PM, "johnsmm" notifications@github.com wrote:

Reason why AI spawning empty is because wethles scripts scanning the server to fast for changes, and some times server might take 2 seconds to completly finish respawning the town occupation. So to fix that we need to delay the timer from 1 second to say 5 seconds.

— Reply to this email directly or view it on GitHub https://github.com/SpanishSurfer/becti_zerty_OFPS.Altis/issues/48#issuecomment-178330308 .

johnsmm commented 8 years ago

just disable HC from services for now until we can get it to work right. We should be able to store everything on HC (20 workers, 50 static base defense ai and like 200 town AI reinforcement and resistance. That does take off tons of load from server so it can process networking better. This game engine never been changed, and was made in 2001 for game called Flash point which i played and hosted, i can tell you that Hc isnt hype and it works when scripted right.

johnsmm commented 8 years ago

close this, it will never get done

Dain0087 commented 8 years ago

Same here, don't close it give me a few days to look at it I am back, read other post for peace time had to leave for awhile.