The distinction in the UI should be clear between the score and the spit probability.
In particular:
It should be made clear who is 'calling' and who is 'receiving'. To do that the best way is to have the 'receiving' side see a pop-up where the spit probability is displayed. He can then accept or reject the call.
The score information should tell the user which algorithm is used, and how the score is computed. If the score is a fixed value, it should be explicit (and maybe add a widget to change the score before calling for demo purpose).
The distinction in the UI should be clear between the score and the spit probability.
In particular:
It should be made clear who is 'calling' and who is 'receiving'. To do that the best way is to have the 'receiving' side see a pop-up where the spit probability is displayed. He can then accept or reject the call.
The score information should tell the user which algorithm is used, and how the score is computed. If the score is a fixed value, it should be explicit (and maybe add a widget to change the score before calling for demo purpose).