Closed bHXDgiuMa5yLHyC8 closed 4 years ago
Another idea: higher tier wires, connectors, capacitors, and transformers for Immersive Engineering. Ability to craft EV, IV, LuV, ZPM, and UV Immersive Engineering wires with GregTech components.
add the new advanced chemicals in GTNH:
https://github.com/GTNewHorizons/NewHorizonsCoreMod/commit/31683427c25ab79a421c964c92d9f875ad567d3e
Sorry, but I like add only new chem from bartworks. BUT it's another addon and I can broke something if change something else. About previously issues, maybe add new circuits looks interesting.
Thank you.
early game idea: Flint and sticks spawn on the ground like TerraFirmaCraft, and you can craft two pieces of flint into a hand axe, so you don't have to start the game by punching a tree (especially if you are in adventure mode).
https://ru.wikipedia.org/wiki/%D0%A0%D1%83%D0%B1%D0%B8%D0%BB%D0%BE
late game idea: a multiblock robotic surgery chamber, where the player can add or remove cybernetic implants that give various bonuses like extra hearts, faster walking speed, etc.
@bHXDgiuMa5yLHyC8 integration with bartworks https://github.com/Spartak1997/GregTech5.09UnofficialBuild/commit/54b923f93737921dd9727c9aaceb3ac18482e41e
Will you add the Fusion Crafter to Spartak GT5U? It looks very good.
Of course! But after fix ore generation
https://github.com/Blood-Asp/GT5-Unofficial/issues/1370
https://github.com/Blood-Asp/GT5-Unofficial/issues/1357
https://github.com/Blood-Asp/GT5-Unofficial/issues/1377
https://github.com/Blood-Asp/GT5-Unofficial/issues/1412
https://github.com/bartimaeusnek/crops-plus-plus/issues/22