Open Kuyumee opened 1 month ago
Several alternative capture methods are already in the works, but it's going to be a new library wrapped around a custom DLL Unfortunately progress is somewhat slow due to health reasons, but I have been working on it. =P
Currently, the project supports capturing screen content using the BitBlt method. While this method is functional, it has limitations in terms of performance and compatibility with modern graphics systems.
I propose adding support for Windows Graphics Capture as an alternative capture method. This API offers several advantages:
Improved performance: Generally provides better performance compared to BitBlt, especially for high-resolution and high-refresh-rate displays. DirectX compatibility: Directly integrates with DirectX, allowing for more efficient capture of graphics content. Hardware acceleration: Can leverage hardware acceleration for faster capture.