WIP full rework of LFS' framework to be more universal for later projects allowing for more unique vehicle types and hopefully more reliable handling even on low tickrate environments
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Adding a check on the need for damage to the vehicle #45
I think it's cool to be able to manipulate whether a certain vehicle should take damage from regular shots or only from RPG shots.
At a minimum, with this hook it will be possible to remove damage to spaceships from ordinary bullets.
Please forgive me if I haven't noticed the presence of this hook yet.