WIP full rework of LFS' framework to be more universal for later projects allowing for more unique vehicle types and hopefully more reliable handling even on low tickrate environments
hm, how about we just remove cl_circles.lua and instead put addcsluafile in lua/lvs_framework/init.lua + update simfphys base to use includes/circles/circles.lua directly
hm, how about we just remove cl_circles.lua and instead put addcsluafile in lua/lvs_framework/init.lua + update simfphys base to use includes/circles/circles.lua directly