Uses a string instead of a custom GunAndAnimationKey key for faster sprite lookups
Fixes an error in UpdateCollection() where any mod after the first loaded mod will continuously try to update the collection with every new added sprite, even if the cached collection isn't actually dirty
string
instead of a customGunAndAnimationKey
key for faster sprite lookupsUpdateCollection()
where any mod after the first loaded mod will continuously try to update the collection with every new added sprite, even if the cached collection isn't actually dirty