This mod is probably the biggest visual overhaul of the game since it was released. It reinstates the extended night areas that are missing from all main areas except Baldur's Gate. Now, when you open doors at night they show light from inside the building. Buildings actually have windows that are lit up.
It is easily seen with ar0015 (candlekeep for BGT): With the actual version(5c7cc559d02cc27a3b0509bb239a9bd422db921f), in the top left corner, near the Inn, you can see some floating candles; they are placed at the same place they were in the previous patched area (MerchantLeague_L3).
For oBG2 (I don't know with EE, but it should be the same) there are some small differences between AR1300 (De'Arnise Hold) and 1304 (De'Arnise Hold rebuild). for instance, the door at x=1280; y=500 does not exist in AR1300 but exist for AR1304
however, in AR1304N, this door does not exist.
Hi,
It is easily seen with ar0015 (candlekeep for BGT): With the actual version(5c7cc559d02cc27a3b0509bb239a9bd422db921f), in the top left corner, near the Inn, you can see some floating candles; they are placed at the same place they were in the previous patched area (MerchantLeague_L3).