Wrote an alternative implementation of
constructor TRGBLuminanceSource.CreateFromBitmap
which uses VCL TBitmap instead of FMX TBitmap.
By setting the USE_VCL_BITMAP conditional define now ZXIng can be compiled to be "friendly" to vcl applications (will depend on VCL.Graphics instead of FMX.Graphics).
Wrote an alternative implementation of constructor TRGBLuminanceSource.CreateFromBitmap which uses VCL TBitmap instead of FMX TBitmap.
By setting the USE_VCL_BITMAP conditional define now ZXIng can be compiled to be "friendly" to vcl applications (will depend on VCL.Graphics instead of FMX.Graphics).
Added a small sample VCL application for it