Closed https123456789 closed 2 years ago
@LGgameLAB We are approaching the point where we could get back to developing the actual game.
I see I see. How close are you to a demo right now?
I see I see. How close are you to a demo right now?
@LGgameLAB I'm still a ways off from the demo. The latest commit (f4b4a01) completes the basic functionality for the menus. At this point though, we can actually work on making the game itself.
Okay, we are moving back to python and will just use a 'compiler'. Perhaps nuitka.
The Caverns was originally written in python with pygame, but as time has passed, and the game has become more complex, we (myself and @LGgameLAB) began to see performance issues. As the game still had a lot of work that needed to be done, as a collective decision, the developers of The Caverns decided to migrate the code base over to C++ and use a custom, from scratch game engine utilizing SFML as our underlying graphics library. This PR is meant to track the progress of that migration, and eventually it will be merged into the main branch, and we can get back to working on the actual game.