The mod gives an error in the game: 7DaysToDie_Data/../Data/Bundles/@modfolder:Resources/GlobalSnow.unity3d" failed: Parent folder not found!
ArgumentException: The Object you want to instantiate is null.
If you change these lines it works:
GlobalSnow.cs line 1778 resourceReference = $"#@modfolder:Resources/GlobalSnow.unity3d?"; -> resourceReference = $"#@modfolder({modFolder}):Resources/GlobalSnow.unity3d?";ModInfo.xml line 4 <Name value="BetterBiomeEffects_sphereii" /> -> <Name value="BetterBiomeEffects" /> (must match with the mod folder name)
But there is another problem, after loading the game, all the winter effects are there, but if you move away 50 meters from the spawn point, then all the effects suddenly disappear.
The mod gives an error in the game: 7DaysToDie_Data/../Data/Bundles/@modfolder:Resources/GlobalSnow.unity3d" failed: Parent folder not found! ArgumentException: The Object you want to instantiate is null. If you change these lines it works:
GlobalSnow.cs line 1778 resourceReference = $"#@modfolder:Resources/GlobalSnow.unity3d?"; -> resourceReference = $"#@modfolder({modFolder}):Resources/GlobalSnow.unity3d?";
ModInfo.xml line 4 <Name value="BetterBiomeEffects_sphereii" /> -> <Name value="BetterBiomeEffects" /> (must match with the mod folder name)
But there is another problem, after loading the game, all the winter effects are there, but if you move away 50 meters from the spawn point, then all the effects suddenly disappear.