Closed Hiroyito closed 6 years ago
On the "sphere_monsters.scp"
Layer "16652" in raptor def. there is the code couse problem. When you summon a raptor and going to its visual area, raptor starts to duplicate it self.
"ON=@NPCSeeNewPlayer //Summon pack IF ( & statf_conjured) || ( & statf_pet) RETURN 0 ENDIF IF ( >= 25) && ( < 2) MANA -= 25 TAG0.CURFOLLOWER += 1 SERV.NEWNPC c_raptor NEW.TAMING=0 NEW.P= NEW.HOME= NEW.HOMEDIST=7 NEW.ATTACK NEW.f_NPCRemovalTimer 1200 ENDIF ON=@Death IF () REF1= IF (==c_raptor) REF1.TAG0.CURFOLLOWER -= 1 ENDIF ENDIF"
NEW.HOME= NEW.HOMEDIST=7 NEW.ATTACK NEW.f_NPCRemovalTimer 1200 ENDIF ON=@Death IF () REF1= IF (==c_raptor) REF1.TAG0.CURFOLLOWER -= 1 ENDIF ENDIF"
Fixed https://github.com/Sphereserver/Scripts/commit/8d18f6221c12027a785dd797227ea71c1b806267
On the "sphere_monsters.scp"
Layer "16652" in raptor def. there is the code couse problem. When you summon a raptor and going to its visual area, raptor starts to duplicate it self.
"ON=@NPCSeeNewPlayer //Summon pack IF ( & statf_conjured) || ( & statf_pet)
RETURN 0
ENDIF
IF ( >= 25) && ( < 2)
MANA -= 25
TAG0.CURFOLLOWER += 1
SERV.NEWNPC c_raptor
NEW.TAMING=0
NEW.P=
NEW.HOME=
NEW.HOMEDIST=7
NEW.ATTACK
NEW.f_NPCRemovalTimer 1200
ENDIF
ON=@Death
IF ()
REF1=
IF (==c_raptor)
REF1.TAG0.CURFOLLOWER -= 1
ENDIF
ENDIF"