Closed GladieUO closed 1 year ago
So i created a new item just for this testing, and it works, but then i leave the PC, come back next day, and the original items that I need to work are stuck on 0. What can be a situation that it gets stuck on 0? 😫
Good observation. The sector awake and fall in sleep mode again.
Looks like it, but also the items with can_o_nosleep somehow.
More info: After the sphere restart, all the items even with flag are set as sleeping and thus the timer will stuck at 0, instead triggering @timer.
Before the restart, it was working, even tho some of these items were sleeping, but the timer triggered somehow. 😫
Interesting... That mean boot process set item to sleep!?
Interesting... That mean boot process set item to sleep!?
It seems like it set all the sectors to sleep immediately, this way all the items too. Maybe using different method
Edit: here is what I know now, after the few days of running sphere.
1) Can_o_nosleep seems like work, but i dont understand how 2) items will fall sleep, but the @timer will trigger even its sleeping 3) some items never falls asleep 4) with sphere reboot, all items are instantly sleeping and @timer will never trigger 5) for item sleeping check im using "issleeping" - which has comment that it should be used to check sector sleeping, but works for all.
I have items with this CAN Flag, that should change location when the timer reaches 0. It seems like sometimes they got stuck at 0 in sleeping sector, even tho they should continue.
If i set them by script to timer 1, then for some time they work as intended, even in sleeping sector.
How is this possible? Might this stucking at 0 be because of sphere rr?