Closed Jhobean closed 3 years ago
are you using latest release? this may have been resolved in c97a6bf0f912acd9ad78eabff2e974ecfbad9fa6
Yes. And its very intermitent.. it do not happen every time.. i dont know how to test anymore.
08:55:WARNING:24808 items at 1343,1844. Sector too complex!
Lol 24808 Blood item
I may have a theory... Every time this happen, there is a brain berserk involved. I notice that brain berserk do not respect the tile distance to their home. He go freely where he want. Maybe, the npc walk to a sleeping sector and hit sleeping npc... They cant defend themself and never die.... When I teleport, the npc just die in my face and sometime the attacker are already leaved.
Probably the npc "freeze" when the sector go sleep. If new npc(bersek) come in.. he stay freeze and get hit illimited.
I have an other situation where this bug occur. I habe an npc with a memory. The memory is a timer of 5 sec. Each time the timer go to 0 , blades appear 1 sec near npc and dissspear... Whem the sector sleep, these item apear but never dissapear.... So same problem. Sector too complex until a player wake this sector.
The problem was 1- Sector do not sleep if a player disconnect on it (already fix) 2- Npc having his feet on active sector was able to hit an sleeping npc on adjacent sector Fix in this https://github.com/Sphereserver/Source-X/commit/3d5e06168f34cfc0d2fcfcde2ba7628a647851f9)
EDIT: Channge the name of issue since i'm sur it's caused by bersek brain.
I have a recurrent bug on my console: ITEM go UP continu infinitely
I found the half of the bug.
At this position, I have NPC with brain bersek hitting an other NPC. When I port on the position, I see this image with all of blood:
Instantely all blood dissapear and no more error on console. Look like the blood appear and never decay. I'm not able to confirm it, but it seem appear when sector sleep.
I'm not able reproduce on vanilla.
Theorie: All sleep on the sector except the bersek NPC? Probably because he came from an awake sector.