Sphereserver / Source-X

Ultima Online server emulator
Apache License 2.0
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ship problem #664

Open xMirroRx opened 3 years ago

xMirroRx commented 3 years ago

I need to edit this message. I noticed that the errors in ship movements originate from tiledata.mul and there is no problem at the moment. However, HS ships are still not assigned ownership.

xMirroRx commented 3 years ago

[typedef t_Ship] on=@Timer // not firing serv.b Test @Timer on=@Destroy // not firing serv.b Test @Destroy

xMirroRx commented 3 years ago

[function test] // Using this command in the ship sets the movement speed of the ship to 1. ref1= ref1.ShipSpeed.Period = 1 ref1.ShipSpeed.Tiles = 1

However, recording and then restarting Spheresvr.exe will save the ShipSpeed status back to the existing value in the script.

cbnolok commented 9 months ago

Is this still an issue?