This is part of a push to make the data more flexible and customizable. Seems to be the right direction based on the review of #29.
I left the Space Magic business alone. I can't really copy/write descriptions for it without deriving from non-free sources (either the Deluxe edition of Codex of the Black Sun). I don't know if it's good for much either way. The names of the first two skills don't match either source, "sunblade" is probably something we shouldn't include without authentication and I don't even know what "fight" is supposed to be.
On the plus side, now the skills are in the compendium and individually addable, a player should be able to add custom versions easily. I think we should just remove the space magic skills as options from the system for now. Let me know.
This PR requires #51.
This is part of a push to make the data more flexible and customizable. Seems to be the right direction based on the review of #29.
I left the Space Magic business alone. I can't really copy/write descriptions for it without deriving from non-free sources (either the Deluxe edition of Codex of the Black Sun). I don't know if it's good for much either way. The names of the first two skills don't match either source, "sunblade" is probably something we shouldn't include without authentication and I don't even know what "fight" is supposed to be.
On the plus side, now the skills are in the compendium and individually addable, a player should be able to add custom versions easily. I think we should just remove the space magic skills as options from the system for now. Let me know.