Open ben21121 opened 4 years ago
Look at the Sponge documentation.
In particular (relevant portions in bold):
However, SpongeForge servers that require modded clients to join will not work with the standard BungeeCord software. Should you wish to link modded servers together via a proxy, you should use a fork of BungeeCord (such as Waterfall) or a different proxy solution (such as Velocity) that both contain code to support Forge environments.
I've seen that, but even with Waterfall i have the same issue and i could not get Velocity to work at all with the plugins i need, I've posted on those other relevant forums aswell just to see if anyone knows how to resolve this, i think the developer or Waterfall is now looking for a solution.
Hello,
I’m having issues with my servers after enabling IP Forwarding so that i can use multichat, when i try to join through my BungeeCord server i start connecting to my main modpack server add see some FML authentication in its console but then i’m kicked just after it said i joined the game, the client gives me the error “The server you where previously on went down, you have been connected to a fallback server”
And in the BungeeCord console i get “DownstreamBridge <-> [main] - bad packet ID, are mods in use!? Did not read all bytes from packet class net.md_5.bungee.protocol.packet.EntityEffect 79 Protocol GAME Direction TO_CLIENT”
In the waterfall config and each sponge server config i have all the forwarding settings correct, Could someone provide me with a patched version of BungeeCord? Or SpongePIs as i saw that fixed issues on an old forum post but not sure if there is support for 1.12.2, just need something to make this work as i’m not skilled at writing Java. Much appreciated