Add a command that will take the same string as a roll but will roll it numerous times to gather statistics on the results and provide the curve of the outcomes.
The goal would be to allow a user to compare outcomes when making selections. For example, if a TTRPG player is selecting between two weapons that are different dice rolls and with differing bonuses. This would allow the player to see, of such complex rolls, which weapon will provide a higher average damage output.
Add a command that will take the same string as a roll but will roll it numerous times to gather statistics on the results and provide the curve of the outcomes.
The goal would be to allow a user to compare outcomes when making selections. For example, if a TTRPG player is selecting between two weapons that are different dice rolls and with differing bonuses. This would allow the player to see, of such complex rolls, which weapon will provide a higher average damage output.