SpiritBaker / Difficulty-and-AI

EU4 mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2453967654
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Manufactory fix #72

Closed Svatopluk1 closed 1 year ago

Svatopluk1 commented 1 year ago

has_building = manufactory generates errors in the log, because "manufactory" is not recognized as a building.

Here I changed such triggers to use the scripted trigger has_manufactory_trigger, which achieves the intended effect without errors.

SpiritBaker commented 1 year ago

The error was false positive and the trigger works, altho it's nice to have a clean error log