SpiritQuaddicted / reQuiem

reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.
GNU General Public License v2.0
17 stars 2 forks source link

Live capture seems very broken on Linux at least #18

Open SpiritQuaddicted opened 10 years ago

SpiritQuaddicted commented 10 years ago

I just tried capture_start for the first time.

Gameplay became very jerky, after a level change sound got out of sync and the game became even more jerky.

The recorded movie was not too bad but audio was a mess.