reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.
GNU General Public License v2.0
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"auto FOV" for different aspect ratios, controlled by fov_adapt #47
Resolves issue #15.
Following ideas from QuakeSpasm and FMV.
fov_adapt defaults to 1 (enabled).