reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.
I don't necessarily have a problem with changing the resolution via parameters, but it would be nice to have the option of changing the resolution via in-game like other source ports.
I don't necessarily have a problem with changing the resolution via parameters, but it would be nice to have the option of changing the resolution via in-game like other source ports.